ducoterra 56aa97d60d chore(agent): phase roadmap from TODO.md, 5 phases
The four open items in TODO.md become an executable pipeline: 01 the
verification gate (host suites + sanitiser + both firmware envs, and the
hardware contract so no unit blocks on a board nobody is holding), 02 HTTPS
and wss:// with an identity the board generates itself into NVS, 03 session
takeover that always lands disarmed, 04 a responsive page whose safety
statements are pinned before they are trimmed, 05 the phone as a controller
(press-and-hold pad, soft keyboard, modifier latches over a new Q= frame).

TODO.md is cleared to its empty title; the items live in .agents/phases/ now.
AGENTS.md gains the five protocol rules and nothing else.

LLM-Generated: true
2026-11-08 23:28:25 -05:00

keyrelay — a WiFi-remote USB keyboard and mouse on the M5Stack AtomS3 Lite

Type on your laptop; the keystrokes land on a different machine, over the air, as genuine USB HID input — including Enter and Ctrl+Alt+Del. Capture the pointer and your mouse moves the other machine's cursor. The board enumerates on the target as a boot-protocol keyboard with a relative mouse on the same HID interface, so the target needs no software, no driver and no network. The controller is a web page served by the board itself.

   your laptop                          target machine
   ┌──────────────────┐                ┌──────────────────┐
   │ browser tab      │   WiFi         │                  │
   │  keydown/keyup   ├────WebSocket──►│  AtomS3 Lite     │
   │  mousemove       │   (token)      │  keyrelay        │
   │  (Pointer Lock)  │                │                  │
   └──────────────────┘                └────────┬─────────┘
                                                │ USB HID: boot keyboard
                                                │          + relative mouse
                                                ▼
                                       whatever has keyboard focus:
                                       a login prompt, a BIOS setup,
                                       a VT, a text editor
disarmed   LED dark      nothing you type or move goes anywhere
armed      LED solid red every keystroke in the tab goes to the target

The mouse is opt-in twice over: the bridge has to be armed and the page has to be handed the pointer, which the browser only does when you click. Esc gives it back — that one is the browser's own guarantee, not something this firmware has to honour.

  • Nothing types until you arm it. Boot, reload, reconnect, focus loss, socket loss and 8 s of silence all disarm, and disarming sends "all keys up" and "all mouse buttons up" — to the target, as reports, not just to the board's own bookkeeping.
  • Arming needs a passphrase (or a thumb on the board's button). The LED is readable from across the room, so the state is not a secret between you and the screen.
  • The mouse is captured, not grabbed. The page asks the browser for Pointer Lock — the same thing a web game asks for — so the cursor cannot escape the tab while it is being forwarded, and Esc always returns it. Losing the lock, the tab or the link releases every button. Movement is relative: the board says how far, never where, so there is no position for the two machines to disagree about.
  • The keystrokes are not stored, logged or replayable. The board keeps counters and the live key and button state, and nothing else — no sequence storage, no macro, no script, nothing it can type later, no gesture it can replay. Pasted text is typed from RAM and forgotten; the serial console has no command that types or clicks anything at all. It is a keyboard and a mouse, not a payload dropper.
  • 3406 checks cover the key-state machine, the mouse state, the report queues and the release funnel, the wire protocol, the text→keystroke map, SHA-1/base64, the WebSocket codec, the controller page's own script, the CLI's frames and the target-side verifier itself — all before anything is flashed.

Contents


Is this the right tool

Good fits

  • Driving a machine that has no keyboard and should not get one: a headless box, a rack server at a console, a kiosk, an instrument, a second machine mid-install.
  • Working on a machine you are allowed to touch but not sit at — BIOS/UEFI setup, bootloader and recovery screens, a login prompt, a full-screen game on a laptop whose keyboard you would rather not wear out.
  • Keeping an agent session live on a machine you are not typing into (that is the sibling project ../jiggler, which is a simpler build of the same board).
  • Pointing at something on a machine you cannot reach — a BIOS menu item, a dialog in a installer, a button in a kiosk app — with the cursor you can already see on that machine's own monitor.
  • Anything where a KVM-over-IP would be right and you do not need video or audio, and you have 8 dollars and a USB port to spare.

Bad fits — use something else

  • You need the screen. There is no video path. You steer the target's cursor without being able to see it, which is fine for a monitor you are looking at and hopeless for one you are not. PiKVM or TinyPilot do video + keyboard + mouse.
  • You need to know where the cursor is. Movement is relative — see Layout caveats. There is no absolute pointer, so "click the OK button" is not a thing this can express, deliberately: an absolute pointer would give the board a position to be wrong about.
  • You want unattended automation. Deliberately impossible here (see above). If you want scripted input on a machine you own, xdotool/ydotool/uinput on that machine is the honest tool, and a Rubber Ducky is what this design is not.
  • A machine you are not authorised to input to. Physical access is the whole security model of every USB HID tool, and "I could plug it in" is not authorisation. Use it on your own hardware or where you have explicit permission.

What this deliberately is not

There is no macro store, no auto-arm at boot, no stored or scheduled sequence, no replay, and no key logging — in firmware or in the tools. Not because it is hard (it is about ten lines of Keyboard.print()), but because the difference between "a remote keyboard" and "an unattended injection device" is exactly whether a human is deciding, live, with the arming light on.

Where the line sits. Text you have just pasted and then deliberately sent is a keyboard doing its job, so there is a command for it: the page's Send text box, or wl-paste | relayctl paste --yes. It is gated like everything else — armed, a target attached, one deliberate press of a button that says how many characters it will type — and it cannot outlive that decision. The characters sit in RAM until they have gone out and then they are gone: nothing is stored, nothing is scheduled, and release-all, disarm, focus loss, a silent controller or a detached target cancels the rest of a run mid-word. What stays absent is the part that would change what this device is — something the board remembers, assembles on its own, or fires without a human in the loop.

The mouse is the same line, drawn in the same place. There is no auto-click, no double-click macro, no drag recorded and replayed, no "move to (x, y)", no idle wiggle that keeps a screen unlocked, and nothing that moves the pointer because a timer said so. relayctl mouse click and mouse drag exist because verifying that the button bits arrive is a thing the operator has to be able to do, and each needs --yes; a movement (mouse move) does not, because moving a cursor is reversible by definition. If nobody is moving a mouse, nothing moves. The pointer is captured with the browser's own Pointer Lock, so Esc — which the browser keeps for itself and never forwards — is an escape hatch that does not depend on the firmware, the network or this page being correct.

Two consequences hold either way. The CLI's ordinary commands still press one key per invocation, which is all verification needs; scripting 30 of them is possible and would still be 30 deliberate actions with the LED on. And a captured board is a keyboard, not a recording — pull it out and there is nothing in it to find.


Quick start

Needs PlatformIO and the board's source on this machine. The board is an ESP32-S3 with no USB-UART bridge, so all flashing is over the USB-C connector it already uses.

cd keyrelay
tests/run_tests.sh                    # 3406 checks, no hardware needed
pio run -e bridge                     # ~1.1 MB image, ~35% of the 3 MB app slot
python3 tools/to_bootloader.py        # 1200-baud touch -> ROM download mode
pio run -e bridge -t upload           # flash

Build console as well as bridge before flashing: it compiles with ARDUINO_USB_MODE=1, which is the only thing that checks the no-HID #else branches. And if pio on this machine is a broken launcher rather than a working command (ModuleNotFoundError: platformio), python3 -m platformio from an interpreter that has the package works instead — see AGENTS.md, which lists this and the other environment traps.

Then, with the board plugged into the target:

python3 tools/console.py wifi "My SSID" "the wifi passphrase"    # optional: join a LAN
python3 tools/console.py token "a-long-passphrase-you-pick"      # do this one, always
python3 tools/console.py status

Now, on the laptop:

the board is on open in a browser because
your WiFi network http://keyrelay.local (or the ip= from status) mDNS, then direct IP
its own access point http://192.168.4.1 after joining keyrelay-ctl no infrastructure needed

Enter the passphrase, press connect, press arm — the LED goes solid red — and type in that tab. Enter goes. Ctrl+Alt+Del is the button (twice), because your laptop's own OS swallows the real combination before a browser can see it.

To send text instead of pressing keys, paste it into Send text and press its button: it says how many characters it will type, the board types them as keystrokes at a pace the board keeps, and stop typing abandons the rest. From a terminal it is wl-paste | relayctl.py paste --yes (or xclip -o -selection clipboard, pbpaste).

To put the sibling project back on the board: cd ../jiggler && python3 .../to_bootloader.py && pio run -t upload.


The one USB port, and why the control path is WiFi

The AtomS3 Lite's USB-C is wired straight to the ESP32-S3's native USB pads (GPIO19/20), and those pads belong to exactly one peripheral and exactly one host at a time. A board that is a keyboard to machine A therefore cannot simultaneously be a serial modem to your laptop. That single hardware fact decides the architecture:

option works? why this project chose as it did
control over USB, HID to the same laptop yes, pointless the target is the laptop; that is the jiggler use case
second USB port / USB host shield no the board has one connector, and ESP32-S3 USB-host + device at once is not a thing
USB gadget on a Linux SBC (PiKVM-style) yes real answer for video + mouse; needs a Pi, a PoE HAT, and 10× the cost
WiFi control, USB HID out yes one connector stays free for the target, no host software at all

The consequence worth stating plainly: the board draws its power and its USB identity from the target, and its instructions from your network. Pulling it out stops everything immediately — that is a feature.


Safety model

Enforced in this order, each independent of the others:

  1. Disarmed is the only default. Boot, page reload, WebSocket reconnect and page load all begin disarmed. armed is a state the board holds, not something the page assumes — the page's own arming only becomes visible when the board confirms it.

  2. Arming requires authority: the passphrase over the network, the button on the board, or the serial console. Nothing else can arm it, and nothing at all reaches the target while disarmed — not one key, not one chord, not even a "hello".

  3. Armed is displayed on the device. Solid red LED while armed and attached. If the target is not attached the LED blinks red instead, because "armed" without a target means keystrokes are being dropped, and that deserves to look wrong.

  4. Silence disarms. No inbound frame for kNoClientTimeoutMs (8 s) → all keys up and all buttons up, disarmed. Covers the laptop sleeping, the browser being killed, the WiFi dying, the network going down — every way a controller can vanish without saying goodbye. The browser sends a keepalive every 2 s and answers the board's own 15 s WebSocket pings, so a live tab holds it open indefinitely; relayctl does the same while it types. This is checked in loop(), and it is checked before the typewriter is driven: it is the one rule that stops a run of pasted text when the controller dies without a parting packet.

    What counts as silence, and what does not. The clock is moved only by the authenticated controller: by its authentication, and by bytes on its WebSocket. An accepted TCP connection is not a live operator, and neither is anything reading the board — a monitoring script, a health check, a second tab pointed at /status, or relayctl listen used to hold this timer at zero and keep the bridge armed indefinitely with the last key still pressed (bug 10). A board armed by its own button with no controller at all is deliberately left running: it has no controller to go quiet. This backstop is not gated on the link still existing, and must never be — see Ten bugs.

  5. Focus loss releases every key. The tab blurring or being hidden sends "all keys up" and disarms (unless you tick stay armed when this tab loses focus, which still releases the keys — you cannot keep a held Ctrl alive by tabbing away).

  6. The target taking the bus away disarms. USB detach or host suspend clears the report queue, releases the keys and disarms; ARDUINO_USB_* events drive it.

  7. A full queue is a stop, not a drop. 48 queued key states or 32 queued mouse reports without a drain means something is outrunning the USB path, so the bridge releases everything, reports E7 and disarms rather than typing out of step with what the operator sees. The queue is not a buffer to absorb loss: 255 queued reports once sat through a disconnect, which is ~2 s of keystrokes delivered after the operator had stopped asking.

  8. State, not events. The controller restates the whole key state on every event (see Wire protocol), so a lost frame cannot leave a modifier stuck on the target. This is the single most important design decision in the project: every "stuck Ctrl" horror story in HID injection tooling is an event-protocol bug. Mouse buttons follow the same rule — every M= frame carries the complete button byte — and movement is the one thing that is not state because a delta has no state to lose: a dropped movement frame moves the cursor slightly less, never leaves anything stuck.

  9. A paste cancels; it never pauses. R means "stop typing", not "hold on". The run is dropped on release-all, disarm, target detach or suspend, queue overflow, focus loss and silence — every fail-safe above routes through the same releaseEverything() that clears the queue, raises the keys, lets go of the mouse buttons and discards what was still to type. The board never holds a run that outlives the decision to send it.

  10. Losing the pointer releases the pointer. Pointer Lock going away, the tab blurring, the tab being hidden, disarm, R, silence and target detach all send an all-buttons-up mouse report. stay armed when this tab loses focus exempts the keyboard only — a held mouse button is never something to keep across a tab switch. The page stops capturing rather than queueing movement to send later.

The physical kill switch is the button: press it and the keys come up and the buttons come up, no network, no passphrase, no software required. Esc is a second one for the pointer specifically, and it is the browser's, not ours.

One release funnel, and it has to actually send. Every item above ends in releaseEverything(), which now queues an all-keys-up and an all-buttons-up report to the target rather than only clearing the board's own idea of what is down. That is the fixed ninth bug: a held key stayed held on the target after silence-disarm, target loss or a reload, because the report that would have released it was never queued (see Measured behaviour).


Security model and trust boundaries

actor can cannot
Anyone on the target (its own OS) see a Logitech G815 keyboard and a pointer in its device list; read the CDC console; type on itself arm or drive the bridge remotely, detect that a second controller exists
Anyone on the board's network fetch the page; open a socket; learn that a keyrelay exists arm, send a key, send a chord, type a run of text, move the pointer, click, read /status — all need the passphrase, and all but /status need the bridge armed
Whoever holds the laptop's mouse the browser tab's pointer, only after a click on Capture pointer, and only while armed move the target's pointer without the LED being red, or keep moving it after Esc — Pointer Lock is revoked by the browser and cannot be retaken without another click
Someone guessing the passphrase 5 attempts before a 30 s lockout during which the token is not evaluated at all learn anything from the failure: same error, same close, no timing oracle (constant-time compare)
The owner of the WiFi join the network, then everything above — the network is the perimeter; see below
You, holding the board arm/disarm (button), reconfigure or reflash (console), stop everything (unplug) —
The target's user notice a red LED next to their monitor, and pull it out —

What the passphrase does and does not do. It authenticates the control channel; it is not confidentiality for keystrokes. The page is served over plain HTTP and the WebSocket is ws://, so on a network you do not control, keystrokes are readable by anyone who can see the traffic and the token is visible at first contact. This is a deliberate v1 trade: WSS would need either a trusted certificate (no way to get one for keyrelay.local) or certificate-pinning ceremony in a browser (which the target may not even have). Documented in Backlog with the two honest fixes.

Practical rule: use it on a network you trust, or on the board's own access point whose WPA2 passphrase is a separate secret (kr::kApPass, change it in src/config.h). Both are better than either alone: the AP means you never have to put the board on someone else's LAN.

Single controller, by design. A second WebSocket upgrade is refused with 503 / E3 rather than queued, swapped or shared. Two controllers typing into one machine is precisely the ambiguity a keyboard must not have, and "who owns this bridge" should never be a tie.

What is exclusive is the keyboard, not the board: GET / and /status?token= are served even while a controller holds the bridge, so a page can be reloaded, a second window can watch the counters, and curl keeps working mid-session. Read-only access is still gated by what it reveals — /status needs the passphrase, the page needs it before it can arm or type. If that ever goes too far, the ap off/network config is the blunt instrument; there is no per-client ACL.

The mouse widens what a compromised controller can do, so it is gated the same twice over. Arm plus Pointer Lock. It is also the reason there is a mouse off switch: the composite descriptor is fixed when USB starts, so turning the pointer interface off is a reboot, not a setting change — and a board that advertises no pointer cannot be made to move one. When a target selects HID boot protocol (some BIOS setups, some KVMs) the mouse is switched off by itself, because a 5-byte mouse report on a boot-protocol interface would be parsed as keyboard data: the keyboard keeps working, the pointer stops, and E11 says why rather than the command silently doing nothing.

Identity. The board reports itself as 046d:c33f "Logitech Gaming Keyboard G815", matching the sibling jiggler firmware so the two are indistinguishable from the host side and /dev/input/by-id names stay stable across reflashes. This makes the device unremarkable in lsusb; it does not hide it from anyone who looks for a keyboard that appeared at 14:32. It is your hardware and a real Logitech id, so: personal use only. To make it honest instead, change the five kUsb* constants in src/main.cpp — nothing else depends on them.

What is never stored: keystrokes, characters, key names, SSIDs beyond the configured one, client addresses, or anything else about what was typed. Counters only (keys, chords, dropped, and typed/typing for the paste path), which is what the status display needs to be useful. A run of pasted text exists in RAM from the moment a frame is accepted until the last character is typed or the run is cancelled, and nothing about it survives that — no queue across a disconnect, no place to write it. The board has no clock it trusts and no filesystem it writes to. Turning this into a logger would be a fork, not a feature flag.


Linux notes (the target and the laptop)

Ctrl+Alt+Del on a Linux target can reboot it. On the graphical session it is usually inert; on a virtual terminal systemd maps it to ctrl-alt-del.target, which by default reboots the machine (seven CAD presses in two seconds force it). This is why the combination is a button with a two-press confirm and a 3-second window, never a forwarded keypress, and why relayctl cad refuses to run without --yes.

Ctrl+Alt+F1…F7 works — which is a bigger deal than CAD: it switches the target's virtual terminal, and a getty on an unused VT with autologin enabled will hand you a shell as that user. This project puts the VT switches on the special-keys pad so they are deliberate clicks rather than a chord you can fat-finger.

Alt+SysRq+b etc. are reachable too (the magic SysRq key is off by default on most distros). The pad does not offer them; the keyboard table can produce them, which is what a keyboard is.

Keys the laptop's OS steals (this is the laptop side, and it is the browser-capture limitation, not a bug): Ctrl+Alt+Del, Ctrl+Alt+F1…F7, Alt+Tab, Super, PrintScreen, and on GNOME/KDE a growing list of media and tiling shortcuts are grabbed by the compositor and never reach the page. Three answers, in order of preference:

  1. the special-keys pad on the page — each of those is one deliberate click, and the board synthesises the chord so the laptop never sees it;
  2. run the laptop's compositor in a mode with fewer grabs while you work;
  3. the OS-wide capture client (see Backlog) — an evdev reader on the laptop that forwards everything before the compositor gets it. The protocol is already designed for it; it is a client-side addition, not a firmware change.

While armed, the page swallows everything with preventDefault(), so Ctrl+W will not close the tab, Ctrl+R will not reload it and F11 will not fullscreen it. It also means you cannot type into the page's own fields while armed — disarm first.

While the pointer is captured, Esc belongs to the browser. That is the point: it revokes Pointer Lock, the page sees pointerlockchange, and every button goes up. What it cannot do is disarm the bridge — the keyboard is still armed and still typing, so the status line says so and you can press R or the board's button. Nothing else the laptop's compositor grabs takes the pointer away: Super and Alt+Tab are inert while locked, which is another reason capture is the design and a plain mousemove relay would not be.

The laptop's own pointer settings apply to what gets forwarded. Acceleration, libinput Accel Speed and a high pointer speed on the laptop mean the same hand movement sends different deltas going out, and the target then accelerates them again. Set the laptop's pointer speed to the middle and disable acceleration while steering something you cannot see the response curve of; the target's speed is what it is.


Layout caveats

KeyboardEvent.code names a physical position on a US-ANSI keyboard, and those positions are what travel as HID usage ids. If the target is set to a non-US layout, KeyQ still means "the key left of A" and the target maps it to whatever its layout says. This is identical to what a physical KVM does, and the fixes are the same:

  • set the target's layout to English (US) — the one-line fix;
  • or remap CODE_TO_USAGE in src/web_page.h for your laptop's board (it is one object literal; tools/relayctl.py carries the same table and tests/test_relayctl.py fails if the two drift).

The pointer is relative, on purpose. The board reports a boot mouse: buttons, ±127 per axis per report, wheel and horizontal pan. It does not know where the target's cursor is, and the target will not say, so there is no "move to" and no way to desynchronise — the same property that makes S= the right model for keys. Two consequences to know before you depend on it:

  • Acceleration is applied twice, once by the laptop's driver before the page sees the movement and once by the target's driver after the board sends it. The deltas that leave the page are the laptop's, not your hand's, and the cursor moves by the target's idea of those. Fine for steering; not fine for a pixel-exact drag.
  • The target clamps at its screen edges, and the board cannot see that happen. Moving 5000 px right from the far right of the screen does nothing, and the board has no way to know. This is why mouse move exists as a verifiable primitive and no macro of movements is ever stored: relative motion is only meaningful while a human is watching the screen it lands on.

ISO keyboards: IntlBackslash (0x32) is the extra key next to Left Shift on ISO and Backslash (0x31) is the ANSI one; both are in the table. AltRight is AltGr and travels as its own modifier bit, which is what layout engines on the target expect.

Pasted text goes through a third table, strokeFor() in src/text.h: character → modifier + usage, US-ANSI, and deliberately not position-based, because what is being pasted is characters. Same caveat, same fix — the target must be on a US layout. A character with no entry is refused (E9) rather than approximated, and test_text walks the entire printable range so an omission cannot hide, while test_relayctl proves the tool's validator and the board's map accept exactly the same 128 codes.


Controller page

Served by the board from flash (src/web_page.h, ~35 KB, no CDN, no fonts, no framework, nothing external — a keyboard bridge must work on an airplane and on a network that is down). Its script is executed by tests/test_page.js, because a C++ raw string is invisible to every compiler and a typo there fails in a browser, with a target live.

element why it is there
big ARM/DISARM bar the state must be unmissable; it only changes when the board confirms
red page border + red LED while armed two independent indicators of the same fact
status pills: network / target / link / armed / caps-num / mouse "will my keystrokes land, and where", and whether the pointer is yours right now
Ctrl+Alt+Del with two-press confirm the OS eats the real one; on Linux it reboots
VT1–VT7, Alt+Tab, Win, PrtSc, Menu the chords the laptop's compositor steals
⇦ snap left / snap right ⇨ / ⛶ fullscreen Super+Left, Super+Right, Super+PageUp — KDE window management, sent by the board so your laptop does not answer it with its own windows
Release keys and Ctrl+Alt+Esc panic: every key up, disarm
stay armed if this tab loses focus off by default; for the one workflow that needs it
Send text box, its button and its stop typing paste something and have it typed as keystrokes; the button says how many characters, refuses to be armed-into accidentally, and is the only path text takes
drop characters I cannot type off by default: a paste that quietly loses a character is worse than one that refuses
Capture pointer / Release pointer and the mouse pad the pointer half of the bridge. Capture asks the browser for Pointer Lock, so the cursor cannot escape the tab while forwarded; the pad says what a relative mouse means before you discover it mid-drag
Release buttons under the pad panic for the pointer, separate from the keyboard's because the two fail independently — held-button-then-lost-link is the mouse's stuck-key, and it is the same one release funnel
held-keys readout and the mouse line under it, keys/chords/text/chords/mouse counters so "it is typing" and "it is moving" are facts you can see; the mouse line names the buttons held and the button byte, because "left is down" and "the target has 0x01" are different claims and only the second one is on the wire
log, log each key sent, clear the board's errors verbatim plus one line per key pressed — never one per release, never a blank line, and a repeating line is counted rather than stacked

The caps/num indicators are read from the target (its HID output reports drive them), not guessed — a caps-lock desync between controller and target is a real failure mode of remote keyboards and this design cannot have it. The mouse counters are read from the board for the same reason: mframes counts the reports the board accepted, which is the number watch_target.py on the target can be compared against.

What capture does and does not do. The pointer is captured only while the bridge is armed, and only after a click; Esc, blur, a hidden tab, disarm, R and the board reporting it cannot do mouse reports (boot protocol, or mouse off) all end it, each releasing the buttons. The page never accumulates movement to send later: if the link is down, movement is dropped, because a queue of pointer motion delivered after you stopped moving is the pointer version of a stuck key. mouse frames 0 in the status line while you are moving means the frames are not getting there — that is a fault to look at, not noise, so it is shown rather than smoothed.


Wire protocol

One WebSocket text frame = one command. ASCII, no JSON inbound, trivially hand-typed, and impossible for one malformed field to desynchronise what follows it.

dir message meaning
c → d T<token> authenticate; must be first (kAuthTimeoutMs = 5 s)
c → d H hello: status now
c → d A1 / A0 arm / disarm
c → d S=<mods>:<u>,<u>… the complete key state
c → d C Ctrl+Alt+Del (fixed in firmware, not read off the wire)
c → d Y=<mods>:<u>,<u>… one synthetic chord, kChordHoldMs (40 ms)
c → d P=<ms>:<hex> type pasted text, <ms> ms per character (0 = board default)
c → d M=<btn>:<dx>:<dy>:<wheel>:<pan> the complete mouse button state plus this report's relative movement
c → d R release every key and every mouse button, stay armed — and drop a text run in progress
c → d K keepalive
d → c OK accepted
d → c E<code>:<text> error (codes below)
d → c S{json} status, 1 Hz and on every change, incl. typing = characters of the run still to type

<mods> is the modifier byte as two hex digits, <u> a HID usage id as two hex digits. Both are strict: exactly two hex digits, no spaces, no trailing comma, usage 00 is not a key, and a rejected message leaves the previous state in force — the safe outcome.

S= carries state, not events. S=00: means "nothing is pressed". A press and its release are two frames and therefore two HID reports, so a fast tap cannot vanish; identical consecutive reports collapse, which is what keeps the queue short. A single message resynchronises the target completely, which is why no key can get stuck.

M= restates the buttons and carries one report's movement. <btn> is the button byte as two hex digits — 01 left, 02 right, 04 middle, 08 back, 10 forward, and any combination — and is the whole button state every time, exactly like S=. A frame that lifts one button restates the ones still held; there is no button-up event to lose, so no button can get stuck on the target. The four signed decimal fields are this report's movement, each ±127 (kMouseDeltaMax, the boot-mouse byte), and all five fields are required — M=01 is E6, not "left, no movement", because a controller that forgot three fields is a controller whose next frame is also wrong. Movement is the one field that is not state: losing a frame moves the cursor slightly less and leaves nothing behind.

The page chunks movement to 127 per axis and keeps the diagonal shape (a 200×200 move leaves as 127,127 then 73,73, never as two axis-parallel legs), so a fast flick cannot turn into a silently clamped one, and it flushes the pending movement under the old button state before restating a new one — that ordering is what makes a drag a drag.

P= is text, typed by the board. <hex> is the bytes to type, so one frame carries at most kTextFrameMax (120) characters and a longer paste is several frames; <ms> is the pace asked for, and the board keeps it — expansion and timing live on the USB side because a controller's clock, arriving over WiFi in whatever order the network delivers it, is not a keyboard timing source. Each character is pressed and released on top of whatever the operator is physically holding, and released back to it, so a paste can neither let go of a held key nor strand one. The board answers E9 for a character the US-ANSI map cannot express and types none of the frame, rather than sending a paste that quietly lost one; E8 means it already holds kTextJobCap (2048) characters. A controller sends the next frame when the status says typing: 0 — the board's own count, not a guess at timing.

Error codes: 1 not authenticated · 2 locked out · 3 another controller holds the bridge · 4 not armed · 5 no USB host attached · 6 bad message · 7 queue overflow (released and disarmed) · 8 text buffer full · 9 a character with no US-ANSI keystroke · 10 the mouse interface is off on this board · 11 the target chose HID boot protocol, so no mouse report can be sent safely.

10 and 11 are two digits, which changed the encoder: formatError used to emit E + code % 10 and would have rendered both of them as E0: — a refusal that names nothing. Codes now render in full, every single-digit code byte-identical to before.

The same protocol is what a future OS-wide capture client would speak — see Backlog — which is why it lives in src/proto.h instead of inside the server.


Serial console

/dev/ttyACM0 is the CDC half of the same composite USB device, so the console appears on whatever machine the board is plugged into:

python3 tools/console.py                      # interactive, Ctrl-] to quit
python3 tools/console.py /dev/ttyACM0 status  # one command, print the reply
command effect
status the same JSON the controller gets, plus link, queue and text-run state (text N chars typed, M still to go)
wifi <ssid> [passphrase] station network to join (stored in NVS, reconnects)
wifi clear forget it; the access point becomes the only way back
ap auto|force|off AP policy: when the station is down / always / never
token <passphrase> control passphrase, 6–32 chars, never echoed back
arm / disarm same as the button
mouse on|off whether the bridge enumerates a pointer interface at all. Stored, and it needs a reboot: the composite descriptor is fixed when USB starts, so this cannot change under a live target. Off means the pointer cannot be moved by anything, ever, until it is turned back on
reboot, help

status also says which of the two the running bridge is, and why: a line like mouse interface=yes target=report buttons=00 reports=41 queued=0, where target=boot means the target asked for boot protocol and the pointer is disabled by itself until it re-selects report protocol.

There is deliberately no command that types or clicks anything — the console is configuration, not an input path. That is why mouse on|off is the only mouse command and it changes a capability rather than performing an action. Replies are printed with a blocking write (the global serial timeout is 0 so logging into a port nobody reads can never stall loop()); without that, multi-line replies truncate at the 128-byte CDC TX ring, which is exactly what happened on the first build and is why pollConsole() bumps the timeout around each reply.


Architecture

src/
  config.h            defaults: network, timeouts, caps, buffers   (NVS overrides)
  keystate.h    pure   modifier byte + pressed-set -> 8-byte HID report, rollover
  mouse.h       pure   button byte + signed deltas -> 5-byte relative report; the
                       buttons are restated, not evented, exactly like keystate
  text.h        pure   pasted text -> US-ANSI keystrokes, paced; run buffer and cancel
  output.h      pure   the one place keystrokes, pasted runs, chords and mouse reports
                       become two ordered queues, and the one place anything is released
  proto.h       pure   the wire protocol: parse/render commands, constant-time compare
  sha1.h        pure   SHA-1 + base64 for the WebSocket handshake
  ws_codec.h    pure   handshake request parsing + RFC 6455 frame codec
  web_page.h           the controller page, in PROGMEM (~48 KB now, with Pointer Lock)
  control_server.{h,cpp}  sockets: HTTP routes, WebSocket lifecycle, auth, heartbeat
  main.cpp             glue: USB identity/HID composite, WiFi, chords, text run,
                       LED, button, watchdogs, serial console
tools/
  to_bootloader.py  1200-baud touch into ROM download mode (stdlib termios)
  console.py        serial console, one command or interactive (stdlib)
  relayctl.py       controller from a terminal: status/arm/disarm/key/chord/listen/
                    paste/mouse
  watch_target.py   on the target: decode the board's evdev events (keyboard *and*
                    mouse), prove delivery
tests/
  run_tests.sh      builds and runs everything (host g++ or a local container)
  test_keystate.cpp test_mouse.cpp test_output.cpp test_proto.cpp test_text.cpp
  test_ws_codec.cpp
  test_relayctl.py  test_page.js (node, skipped when absent)
AGENTS.md           operating manual for whoever edits this next: the invariants, the three
                    tables that must agree, the build traps, the verification standard
TODO.md             open items, kept with their root cause rather than deleted

If you are an agent or a new contributor, read AGENTS.md before changing anything: several rules here are invisible to a compiler and to the test suite at the same time.

The seven modules marked pure have no Arduino and no ESP-IDF include, so the identical code compiles and runs on a host under -fsanitize=address,undefined. That is not convenience for its own sake: the sanitiser caught five real defects in the frame decoder before the first flash (a reset() that left the reader latched on the previous frame, an unsequenced _buf[_got++] = b ^ _mask[_got & 3], a missing FIN check that silently accepted fragmentation, a mask key skipped on zero-length frames, and a "sec-websocket-key:" prefix compared at the wrong length so the accept hash was computed from "ey: …").

The keystroke path, end to end:

keydown/keyup -> full state S=.. -> Reader (RFC6455) -> proto::parse -> auth gate
  -> KeyboardState::apply (dirty only if the report changed)
  -> ReportQueue (dedupe identical, overflow = release + disarm)
  -> drainReports: tud_hid_n_ready(0) ? USBHIDKeyboard::sendReport : keep queued
  -> HID interrupt endpoint, boot protocol, 8-byte report -> target

pointer move  -> M=btn:dx:dy:wheel:pan  -> same gate (armed + attached + mouse allowed)
  -> MouseState::apply (button byte restated; idle frames produce no report at all)
  -> a second ReportQueue, same dedupe and the same overflow rule
  -> drainReports, after the keyboard queue -> report #2 on the *same* HID interface

fail-safe (any of: disarm, R, blur, silence, detach, suspend, overflow)
  -> releaseEverything() -> OutputStage::releaseAll()
       clears both queues, both trackers, the chord and the text run, THEN queues
       all-keys-up and (if the target can take it) all-buttons-up

USBHID::SendReport in the core is synchronous (it waits on a semaphore for the transfer to complete, up to 100 ms), so drainReports() takes at most kMaxReportsPerLoop = 8 reports per pass across both devices — bounded time in the USB path, and the control plane never waits on it.

Both devices live on one HID interface, which is a constraint with three consequences. The keyboard's USBHIDKeyboard is the first HID instance, so it claims the boot keyboard subclass; the mouse is added as the second report on that same instance, which is why mouseDev is created after kbd and never before. Because the descriptor is written when USB.begin() runs, mouse off cannot take effect until a reboot. And because a boot-protocol host parses every report on that interface as an 8-byte keyboard report, a target that selects boot protocol gets the pointer switched off under it (E11) rather than sending 5-byte mouse reports that would arrive as garbage keystrokes. Chords (Ctrl+Alt+Del, VT switches) are synthetic: the press is pushed, and after the hold the tracked state is pushed back, so keys that were genuinely held before a chord survive it and the tracker is never corrupted by something the operator did not type.

The USB interface is confirmed boot-protocol on real hardware, which is the precondition for Windows accepting Ctrl+Alt+Del as the secure attention sequence:

$ for i in /sys/bus/usb/devices/*:1.*/; do echo "$(basename $i) class=$(cat $i/bInterfaceClass) sub=$(cat $i/bInterfaceSubClass) proto=$(cat $i/bInterfaceProtocol)"; done
7-1:1.0 class=03 sub=01 proto=01        <- HID, boot subclass, keyboard protocol
7-1:1.1 class=02 sub=02 proto=00        <- CDC-ACM control
7-1:1.2 class=0a sub=00 proto=00        <- CDC-ACM data

Two build environments: bridge (the real thing, USB-OTG + TinyUSB) and console (ARDUINO_USB_MODE=1: no HID, so it cannot type, but WiFi/page/WebSocket/LED/button all live — for separating "the network side is broken" from "the HID side is broken" without rebuilding. Arming refuses with E5 there, on purpose).


Tests

tests/run_tests.sh              # uses g++ if present, else a local container image
SANITIZE=1 tests/run_tests.sh   # + ASan/UBSan  (recommended, and what found 5 bugs)
suite checks what it pins down
test_keystate 40 idempotence, transition preservation (a fast tap is two reports), 6-key limit, ErrorRollOver and recovery from it, dedupe, clear(), the exact Ctrl+Alt+Del bytes 05 00 4c 00 00 00 00 00
test_mouse 48 the 5-byte report layout, every button bit where the HID spec says it is, idle frames producing no report, a button change with no movement still producing one, the button byte being restated rather than evented, releaseAll being idempotent, and that no frame can put a value outside one signed byte on the wire
test_output 153 the release funnel. Queues hold their order and collapse duplicates; releasing with keys held queues an all-keys-up report when there is a target to receive it; releasing drops a press that was queued but never sent; releasing with a mouse button held queues all-buttons-up; boot protocol or mouse off means no mouse report is queued but the key release still is; a pasted run and an in-flight chord are both cancelled; and overflow is detected on both queues. Regression-proven: reinstating the old releaseEverything() fails 23 of these
test_proto 193 every command form, strict rejection of malformed state specs, bounds (cap on keys, token length and text frames), render/parse round-trip, error framing, constant-time compare, every chord button's bytes matched against the label printed on it, and the page's text constants pinned to config.h
test_text 459 the whole printable-ASCII map walked (nothing may be unmapped, nothing may claim a key it has no glyph for), shifted glyphs and the digit row, what is refused rather than guessed at, all-or-nothing frame acceptance, pace arithmetic and clamping, the exact press/release report sequence for two characters, overlay on the operator's held keys, ErrorRollOver propagation, cancel, buffer-full, P= render/parse round-trip including the largest legal frame, and one end-to-end case that takes the exact frame the page sends and asserts the HID report sequence the target ends up seeing
test_ws_codec 135 SHA-1 against published vectors including the million-a case, base64 against RFC 4648, the RFC 6455 handshake example, frame encode/decode at the 125/126 and 64-bit boundaries, byte-at-a-time delivery, and rejection of unmasked, fragmented, reserved-bit, binary, over-long and oversized frames
test_relayctl 160 the Python client's codec, that its key table has not drifted from the page's, that its text validator agrees with the firmware's character map on all 128 ASCII codes, CRLF normalisation, TEXT_FRAME_MAX/MAX_PASTE_CHARS pinned to config.h, the mouse frame builder refusing a sixth button and any movement that does not fit one report, movement splitting that reproduces the original displacement exactly, click/drag/wheel frame ordering, every generated frame parseable by the firmware's own parser, and the button bits and frame pace agreeing between page, tool and config.h
test_page 84 the page's script, executed: blank and whitespace-only log lines never render and a repeating line is counted not stacked, character validation, CRLF, hex encoding, one frame for a short paste and exactly the right bytes, a busy board holding the next frame back, a 300-character paste reassembling to the text that went in, refusal of untypeable text and the opt-in drop, cancellation by stop/disarm, the mouse: capture requires the bridge armed, movement becomes exactly one M= per report with nothing sent when idle, a 400×300 flick split so no frame exceeds one signed byte while the diagonal shape survives, the click ordering that makes a drag a drag, wheel pixels quantised to notches with the remainder carried, Esc/blur/disarm each releasing the buttons, stay armed on blur exempting the keyboard only, a board that reports mouse:0 refusing capture and dropping one in progress — and every mouse frame the page emits parsed by the firmware's own parser
test_page 47 the page's script, executed: blank and whitespace-only log lines never render and a repeating line is counted not stacked, character validation, CRLF, hex encoding, one frame for a short paste and exactly the right bytes, a busy board holding the next frame back, a 300-character paste reassembling to the text that went in, refusal of untypeable text and the opt-in drop, and cancellation by stop/disarm, plus every element id the script reaches for checked against the markup

The verifier is verified too, because twice now it was the verifier that was wrong: node classification (EV_REL means a pointing device — not the device's name, not the order the glob found them in), movement coalescing one report into one line, net displacement arithmetic, hi-res wheel events not counted as extra notches, and a stuck button being called out in those words.

The last six checks in test_relayctl are source pins, and the suite says so out loud: they assert that loop()'s silence disarm runs off controllerSeen() rather than linked(), that acceptNew() never stamps the controller clock, and that closeLink() stamps it only for a controller link. They cannot execute — that code needs a socket and a board — but each one is a sentence a later edit can undo with no compiler error and no behavioural test failing on the host, which is exactly how bug 10 survived. Reinstating either half of it fails 3 of them.

Gaps, stated plainly: nothing here exercises real sockets, real WiFi associations, or real USB transactions — those are the end-to-end procedure below. The HTTP routing and auth-lifecycle code in control_server.cpp is the least-tested part of the project; it is deliberately the thinnest layer, but it is not covered by a unit test.


End-to-end verification

Three machines' worth of roles on two boxes: the laptop is the controller, the board is the bridge, and any Linux box (including the laptop itself) is the target.

# 1. on the target: what actually arrived, decoded from evdev, focus-independent
python3 tools/watch_target.py --seconds 60

# 2. on the laptop: drive it from the terminal
export KEYRELAY_TOKEN='the-passphrase-you-set'
python3 tools/relayctl.py --host keyrelay.local status
python3 tools/relayctl.py --host keyrelay.local arm
python3 tools/relayctl.py --host keyrelay.local key Enter
python3 tools/relayctl.py --host keyrelay.local chord 04 2b      # Alt+Tab, by hand
python3 tools/relayctl.py --host keyrelay.local cad --yes
printf 'Hello from keyrelay\n' | \
  python3 tools/relayctl.py --host keyrelay.local paste --yes    # 19 characters
python3 tools/relayctl.py --host keyrelay.local listen 20      # heartbeats, live
python3 tools/relayctl.py --host keyrelay.local disarm

# 3. the mouse, same two terminals
python3 tools/relayctl.py --host keyrelay.local mouse move 120 -40
python3 tools/relayctl.py --host keyrelay.local mouse click --yes
python3 tools/relayctl.py --host keyrelay.local mouse wheel -3
python3 tools/relayctl.py --host keyrelay.local mouse drag 200 0 --button right --yes
python3 tools/relayctl.py --host keyrelay.local mouse release

And in the browser, which is where the pointer is actually usable: open the page, arm it, press Capture pointer, move the mouse (the target's cursor moves, the laptop's is hidden), hold left and move for a drag, press Esc. Then arm it, capture, hold a button, and close the tab — the target must stop clicking within 8 s of the silence timeout.

What a correct run proves, and how to tell:

claim evidence
HID reaches the host watch_target.py prints every press/release with a timestamp
text is correct its typed line, with case from the shift state
Enter works Enter press/release and <Enter> in the typed text
Ctrl+Alt+Del works as a combination >>> Ctrl+Alt+Del <<<, one line, not three
no stuck keys still held is absent at the end of the run
pasted text is keystrokes, not a shortcut the run's typed line reproduces the text, and the press count is roughly twice the character count — a paste that arrived as nothing, or as a single odd chord, means the character map or the pace, not the target
Alt+Tab is Alt+Tab LAlt press then Tab press — and not LCtrl. This combination was Ctrl+Alt+A on the wire until it was caught by the label-vs-bytes test; watch_target.py is what settles any doubt about which keys the board actually sent
a paste stops start a long one, press stop typing (or blur the tab, or press the board's button): the typed text stops mid-sentence and nothing further appears
target LEDs are read back LED CapsLock on on the target, caps indicator on the page
silence disarms arm it, close the tab, wait 8 s, status says armed: 0
auth is real relayctl with a wrong token fails; the board logs authfails=1; 5 tries → E2
movement reaches the target as movement watch_target.py prints a movement dx … dy … line per report and the summary's net position matches the direction and rough distance you moved — the keyboard half of the watcher cannot show this, which is why the mouse node is watched separately
the button bits are the buttons they claim to be mouse click --yes gives BTN Left press/release; --button right gives BTN Right. A button that arrives as the wrong one is a bit-order bug and looks identical from the page
a drag is down, move, up in that order BTN Left press, then movement lines, then BTN Left release — any other order is a drag that clicks at the start and drags nothing
no stuck buttons still held absent from the mouse summary at the end. Check it the hard way: hold a button and close the tab
the wheel is notches, not pixels mouse wheel -3 produces REL_WHEEL -3 three times, and hi-res events do not inflate the count
boot protocol refuses the pointer, not the keyboard on a BIOS/KVM that selects boot protocol, keys keep working and M= answers E11; console.py status says target=boot
mouse off really removes the capability console.py mouse off + reboot → lsusb/evdev show no pointing device, watch_target.py notes the missing interface, the page's Capture button is disabled, and keys still work

watch_target.py finds the board by USB id, not device name, so it keeps working on a different port or a renamed input node, and it accepts both the Logitech identity and the Espressif default so it works on older builds.

A pasted run prints one line per press and release, so a few hundred characters is a lot of scrolling: watch the key presses and typed summary lines at the end rather than the stream, and give --seconds enough room for the pace (2048 characters at the default 12 ms is about 25 s of typing, plus the run's own margins).


Measured behaviour

On real hardware: AtomS3 Lite → this laptop (Linux, US layout), board on the same WiFi, firmware 1.0.0, bridge environment. Fill in / re-run after any change to the keystroke path; the numbers below are the shape a correct run has.

$ python3 tools/console.py status
status  {"v":"1.0.0","up":7,"usb":1,"armed":0,"net":"ap","ssid":"keyrelay-ctl",
         "ip":"192.168.4.1","keys":0,"chords":0,"drop":0,"roll":0,"leds":0,
         "dflt":1,"ap":0}
link    controller=no rejected=0 authfails=0
queue   0 pending, 0 held, ok

$ python3 tools/relayctl.py --host <ip> status        # armed, typing, then disarmed
  armed      YES -- keystrokes are being forwarded
  counters   keys=… chords=0 dropped=0

$ python3 tools/watch_target.py --seconds 30          # on the same laptop
  t=  0.42s  A press
  t=  0.48s  A release
  ...
  key presses     …
  typed           '...'

Confirmed on hardware

AtomS3 Lite → Linux laptop (US layout), board joined the LAN, firmware 1.0.0.

what result
flash 1 134 768 bytes written (706 661 compressed) in 8.1 s at 1 116 kbit/s, hash verified
footprint RAM 26.7 % (87 400 / 327 680); Flash 35.5 % of the 3 MB app slot, measured with the paste path in
enumeration class=03 sub=01 proto=01 — boot-protocol keyboard, the Windows secure-attention precondition
reflashing 1200-baud touch into ROM download mode works with this firmware running, so no button and no GPIO0
page delivery GET / → 200, Content-Length: 35164, zero external references; 404 on unknown paths; 401 on /status without the passphrase; keyrelay.local resolves over mDNS
arming from the browser the page armed the board over ws:// on first try (observed as controller=yes armed=1)
keystroke delivery 6/6 inert keys arrived on the target with matched press and release: F13, F15, F17, ScrollLock, CapsLock ×2
chord path chords=1 counted and delivered (Shift+F15)
LED read-back LED CapsLock on then off, coming from the target's HID output reports
silence disarms controller process killed → armed:0 within 11 s, keys released. Worth knowing: that run passed before the silence timer existed — killing a process closes the socket, and the socket-close path disarmed. The FIN-less death (laptop slept, network vanished) is what the timer covers, and it is wired now. A check that passes for the wrong reason is still a check that passes, which is exactly the problem
single controller a second client got E3 / 503 and the board logged rejected=1 — no takeover
mouse enumeration the target created two input devices from one HID interface — keyboard=/dev/input/event19, mouse=/dev/input/event20 — with caps rel: 1943, i.e. REL_X, REL_Y, REL_WHEEL, REL_HWHEEL and both hi-res axes
mouse movement mouse move 120 -40 → movement dx +120 dy -40 on the target, exact, one report
mouse buttons click → BTN Left press + BTN Left release; --button right → BTN Right. The bit order the page claims is the bit order the target sees
the wheel mouse wheel -3 → REL_WHEEL -3. It took a wrong axis table in the verifier to prove this worked — see the note under Tests
drag ordering drag 200 0 --button right → BTN Right press, movement dx +127, movement dx +73, BTN Right release. Both halves of the property at once: the ordering is down-then-move-then-up, and the 200 px left as two reports that stay inside one signed byte
keyboard and mouse together keys, chords, a 14-character paste and mouse reports in one session, drop=0 roll=0, keys=3 and mframes advancing independently
a controller that dies holding a button BTN Left press → client os._exit() (no close, no disarm) → BTN Left release 9.4 s later, and a live controller holding the same link with keepalives stayed armed for the 24 s it was tested. This is bug 10, and it is the property the whole release funnel exists to provide
lockout 5 wrong passphrases → E2, for 30 s, from the page's own retry loop
queues drop=0 roll=0 throughout; queue 0 pending, 0 held, ok at rest

Ten bugs this verification caught (all fixed)

Worth listing, because each one is a class of bug that HID-over-network tools ship with:

  1. CDC replies truncated at 128 bytes — setTxTimeoutMs(0) meant "drop what does not fit", and serial status came back cut mid-JSON. Replies now temporarily switch to a blocking write and flush. A diagnostic tool that lies about state is worse than none.

  2. The CLI lowercased the whole handshake header block — base64 is case-sensitive, so every Sec-WebSocket-Accept compared wrong and the board looked broken while answering correctly. Header names are case-insensitive; values are not.

  3. The CLI reported stale status — the board heartbeats at 1 Hz and the key helpers do not read while typing, so disarm printed armed YES from a heartbeat sent before the command. arm/disarm now drain, then poll until the board actually reports the state asked for — confirm, don't assume.

  4. The target-side verifier mislabelled every LED — its table was copied from the HID bit numbering, but Linux EV_LED indices are zero-based (LED_CAPSL is 1, not 2). Verified against real events.

  5. Unnamed key codes looked like lost keystrokes — F13–F24 had no names in the verifier's table, so a perfectly delivered run appeared to drop its first three keys. Now named, and unknown codes are counted rather than silently skipped.

  6. The single-controller gate was applied at accept(), before the request was even read — so while a controller was connected, anything else that touched the board got a 503: curl of the page, a second browser, and worst of all pressing reload on the page that already held the bridge, since the board could still be holding the slot the instant the new request arrives. The fix moves the gate to what it actually protects: a second /ws upgrade is still refused (that is a controller claim), while read-only HTTP is served on a separate short-lived socket through the same routing code (serveReadonly) so the two paths cannot drift. Verified live: with your browser holding the bridge, the page returns 200 and /status returns 401 without the token, 200 with it, and a second upgrade still gets 503 while the incumbent stays controller=yes and healthy.

  7. The Alt+Tab button sent Ctrl+Alt+A. Its data-chord was 05:04 — LCtrl|LAlt with usage 0x04, which is the A key. It parsed cleanly, it was correctly gated by arming, it arrived intact and it was the wrong combination: Alt+Tab is 04:2b. Reported by a user who could not work out why the Pi ignored it, and provable because the page stores the chord bytes on the button instead of a name to look up — so nothing on the browser side could ever disagree with a label. Every labelled chord is now pinned to the combination its label promises, by modifier byte and usage id.

  8. relayctl's drain called two methods that do not exist (_send_frame, _check_error) while answering a ping, so any session outliving the board's 15 s ping died on an AttributeError instead of reading its next frame. Only reachable on long sessions, which is exactly what typing text is; it answered pings the way _poll does and raises on error frames now.

  9. "Silence disarms" was documented and not implemented. kNoClientTimeoutMs existed, ControlServer::lastInboundMs() existed, and nothing ever compared them. Harmless while the only input was a human keystroke (a vanished controller sends no more keystrokes), and not harmless once a run can type for twenty seconds on its own: a laptop that slept mid-paste, with a link that never got a FIN, would keep typing into the target. loop() now checks it, before driving the typewriter, and clients keep-alive while they type. The lesson is the one the whole project keeps relearning: a safety property that is only written down is not a safety property.

  10. A held mouse button stayed held, forever, and anything on the network could keep it that way. Found while verifying the mouse, with the mouse innocent: releaseEverything() queued the release reports (bug 9's fix), and they still did not go out.

    Three things stacked up. closeLink() ran the release callback only if (linked()), and linked() is _phase == WebSocket && _authed — so any path that cleared _authed on its way to closing the socket closed it with the keys down and nothing downstream able to notice. The board then sat armed=1 mbtn=01 with phase=none. And the backstop that should have caught it, loop()'s silence timer, was gated on control.linked() — a controller that has gone away is precisely the case in which linked() is false, so the fail-safe designed for a vanished controller could only ever run while the controller was there. Measured: BTN Left press, controller killed, target still holding the button 26 s later, and the armed state never expired.

    The second half was worse. acceptNew() stamped _lastInboundMs for any incoming TCP connection, so a read-only GET /status — which is served by design while a controller holds the bridge — reset the silence clock. Any authenticated monitor, second tab or health probe kept a dead controller's armed state open indefinitely. The first fix traded that for stamping in closeLink(), which moved the reset from accept to every close and changed nothing observable; wasLinked is the honest test, because it is true exactly when the thing being closed can leave key state behind.

    Fixed as: wasLinked = (_phase == Phase::WebSocket); the silence clock moved only by an authenticated controller's own traffic or by that link closing; controllerSeen() distinguishes "no controller since boot" (button-armed, leave it alone) from "one came and went" (never stay armed on its strength). Verified on hardware with the monitor running the whole time: BTN Left press → BTN Left release at 9.4 s, armed 0 and staying 0 for 37 s of continued polling, while a live controller holding the link with keepalives stayed armed through the same test.

    What to take from it: never gate a fail-safe on the absence of the thing its condition detects. And a backstop needs its own test, because this one passed every keyboard suite for exactly the reason bug 9 did — the socket-close path happened to cover the case being checked. tests/test_relayctl.py now pins all three sentences in source, and reinstating either half of the bug fails 3 checks.

The hazard nobody warns you about

When the target is the machine you are working on, your keystrokes land on your own focused window. The first live test sent Escape, and the target was the laptop running this agent — so the keystroke interrupted the very session that sent it. That is not a bug in the bridge; it is exactly the transparency the thing is designed for, pointed the wrong way. So:

  • verify with keys that nothing reacts to — F13–F24 and the Lock keys are inert almost everywhere, and they exercise the same code path as Enter;
  • before arming against your own machine, decide what has focus; a terminal will execute what you send;
  • the page releases keys and disarms when its tab loses focus, which is also how you get control back: click anything else, then click back.

Troubleshooting

symptom cause, and what to do
the page does not have a feature the README describes the page is served from the board's flash, so the image you built is not the image on the device. curl -s http://keyrelay.local/ | wc -c and compare with the page in src/web_page.h; if they differ, reflash (to_bootloader.py then upload) and reload the tab — one already open still holds the old page in memory, passphrase notwithstanding
pio run -t upload sits at Connecting… the app owns the USB pads. python3 tools/to_bootloader.py, or hold the button 3 s while powering up (LED solid red)
page will not connect wrong address: console.py status for the real ip=; net:"ap" means you must join keyrelay-ctl
keyrelay.local does not resolve mDNS is queried per-process with no cache on glibc (mdns4_minimal [NOTFOUND=return]), so a cold probe that misses returns "not known" immediately — just retry, or use the IP. Across VLANs/VPN it is often blocked outright
arm does nothing, LED blinks red no USB host attached (usb:0); the board is not plugged into the target, or the target suspended the bus
typing does nothing, armed says yes the tab lost focus: click into the page. Or the target's focus moved — that is the target's answer, not a bug
E4 not armed it is not armed. arm first; chords and states are never free passes
E3 another controller another tab/machine holds it. Close it; there is no takeover, deliberately
E2 locked out 5 wrong passphrases; wait 30 s
keys arrive out of order or missing check dropped (queue overflow) and that the laptop's signal is good; WiFi.setSleep(false) is already set. If a verifier says keys are missing, check it names the codes — see the hazard nobody warns you about
the CLI says another controller holds this bridge your browser page has it, and that is the rule working. Close the tab; there is no takeover
pasted text arrives as different characters the target is not on a US layout — characters travel as positions, exactly like the live keys. Or the run was sent with drop characters I cannot type / --strip, which reported how many it removed
a paste stops before the end something cancelled it, on purpose: the tab lost focus, the bridge disarmed, the target suspended the bus, E7/E8, or 8 s with nothing inbound from the controller. The page's log says which, and how far it got
a chord button does something other than its label the bytes on the button are wrong — the page carries the wire form itself, so nothing browser-side can catch it. curl the page and read data-chord; this was the case for Alt+Tab (05:04, Ctrl+Alt+A) until the label-vs-bytes test was written
a key is stuck on the target R / Release keys / the button. Then check whether the tab lost focus without the page noticing (a hidden tab still gets blur on most browsers)
Ctrl+Alt+Del does nothing on the target on Linux this is normal on a graphical session and fatal on a VT; on Windows the interface must be boot protocol (confirmed above)
target keeps suspending the bus the target suspends, which disarms by design; disable suspend or plug into a port that stays powered

Design decisions

Why a web page and not a host daemon. Because "install something on the laptop" is the difference between a tool you can use in ten minutes on a machine you are borrowing and a project you set up once at your own desk. The page is served by the board, so the only software that has to exist is the browser you already opened.

Why full state instead of key events. Covered under Safety model point 8, and it is the decision that makes every other guarantee here cheap: a lost message is corrected by the next one, so there is no resynchronisation protocol, no sequence numbers, no stuck-key reconciliation timer.

Why the board expands and paces text, not the browser. It is tempting to turn a paste into existing S= frames client-side and change no firmware at all. Timing is the reason not to: a controller reaches the board over WiFi, in frames, with whatever gaps the network inserts, and a character is a press and a release with a hold either side of it on a target that samples every millisecond. A browser tab that stalls for a second would produce either a burst of keys or a run that outran the 48-deep report queue and tripped the overflow-disarm. Expanding on the board also means the page and the CLI cannot disagree about what a character types, which is the same argument that put the protocol in proto.h. Cost: the character map exists twice — positions in web_page.h/relayctl.py, characters in text.h — and a test pins all three together.

Why a paste refuses rather than sanitises. Curly quotes, em dashes and accented characters have no key on a US-ANSI keyboard. Dropping them quietly would send a passphrase, a rm line or a config value that is nearly what was pasted, which is the failure mode no one notices until it has landed. So the board answers E9 naming the code point and types none of the frame, the page says the same before it sends anything, and dropping is an explicit, per-paste opt-in that says how many characters it removed. Fail-closed, and loud.

Why no WebSocket library. The control channel needs text frames, ping/pong and close. A library buys fragmentation, extensions, TLS plumbing and many-client handling — attack surface and heap, none of it wanted. The hand-rolled codec is ~200 lines of pure logic with 135 host checks behind it, and every deviation from the subset is a hard close.

Why HTTP/WS without TLS. See Security model. The honest options in the backlog are a user-installed CA (works, annoying) or a client-side proxy that terminates TLS with a pinned key. Pretending confidentiality here would be worse than documenting its absence.

Why NVS for configuration. So the passphrase and network live in the board rather than in a header you recompile, and survive reflashing — and so a passphrase never has to enter a shell history, a git diff or a build log. The token command deliberately does not echo it back.

Why the sibling project's USB identity. Two firmwares on one board that are indistinguishable from the host side, and stable /dev/input/by-id names for the tools. Cost: it is a borrowed VID/PID, so it is documented as personal-use and one edit away from being honest.


Backlog

Ordered by what would make the biggest difference first.

  1. OS-wide capture client (tools/keyrelay-capture.py, laptop side): grab the keyboard with evdev, forward full state over the same protocol, uinput a shadow if needed. Solves every compositor-stolen key and is the missing piece for "transparently drive another machine". Firmware unchanged — the protocol was designed for it. Needs root or input group + a udev rule; documented as opt-in because it swallows the laptop's keyboard while running.
  2. TLS with a pinned certificate (WSS): either an on-board CA the laptop trusts once, or a localhost-terminating proxy. Until then: trusted network or the board's AP.
  3. A second, independent key path for the panic release: a GPIO or button double-click that force-releases without waiting for the loop's disarm path, so the panic release does not depend on the code that just failed.
  4. Per-connection rate limiting — a token bucket on state messages, so a wedged or hostile client cannot pump the queue into the overflow-disarm path as a nuisance attack (currently it disarms: safe, but noisy), and a cap on page fetches now that the page is served even while a controller is live (each is ~35 KB, and no-store means a determined client will ask for it again and again).
  5. mDNS also on the AP interface, verified on each chipset — some builds answer only on the station interface, which is why the docs say "IP if the name fails".
  6. WPA3/PMF on the SoftAP and a per-board AP passphrase printed once at first boot, instead of one shared constant in config.h.
  7. Report-rate telemetry: measure the achieved report interval against the host's poll rate, so the queue-depth choice is measured rather than reasoned.
  8. Mouse. The descriptors and the queue would take a second HID interface, and every safety argument above still holds. It is out because the request was a keyboard, and half the care in this project went into not growing it.
  9. Pastes longer than one run. kTextJobCap is 2048 characters and a controller that wants to send more has to split the job itself. The flow-control hook already exists — typing in the status frame is the board's own remaining count — so what is missing is only a client policy that refills as the board drains, plus the E8 retry that goes with it. Deliberately not done yet: unbounded buffering on a keyboard bridge buys nothing and enlarges the window in which text sits in RAM waiting to be typed.
  10. A paste map that is not US-ANSI. strokeFor() in src/text.h is the single table for characters; positions live in web_page.h/relayctl.py. A second layout means a second character table and a second CODE_TO_USAGE, with the existing refusal semantics intact (no entry → E9, never a guess). Until then the answer is "set the target to US", which is one line on the target and zero bytes on the board.

Restoring the sibling firmware

cd ../jiggler && pio run -t upload          # after tools/to_bootloader.py, if needed

The jiggler source is untouched by this project; they are separate PlatformIO projects for one board, and switching is one flash each way.

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