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12 Commits

Author SHA1 Message Date
Ryan
6586280bf3 Add missing packages to Linux install scripts (#8895) 2020-04-23 21:56:36 +02:00
Marc
0722986d7a Added YD60MQ ISO layout (#8815) 2020-04-24 05:19:01 +10:00
Ramon Imbao
e98a9578a1 [Keyboard] Add VIA support for Wete, fix layout error (#8802)
* Add VIA support for Wete

* Fix incorrect layout for ANSI and ISO
2020-04-23 11:55:40 -07:00
Maarten Dekkers
ccc8338b0e [Keyboard] Add wasdat code controller (#8858)
* Initial keyboard upload

* Code cleanup and product name

* Fix sequence in info.json layouts
2020-04-22 17:01:46 -07:00
Takeshi ISHII
bafa35ff46 fix sample code indent in feature_encoders.md (#8883) 2020-04-23 08:56:22 +10:00
Jonathan Rascher
c1c579c554 [Keymap] Clean up my ergo keymaps and userspace (#8857)
* Remove more mouse keys settings missed in #8836

* Turn off more unwanted make options

* clang-format my userspace

* Reword ergo layout docs so Crkbd is canonical

* Add a basic readme to my userspace

* Tweak Crkbd readme wording and fix typos

* Enable SPLIT_USB_DETECT for Lily58 w/ Elite-C bug
2020-04-22 13:26:51 -07:00
pngu
19bd8aa942 idb 60 Bugfixes / Preparations for Open Source Hardware (#8866)
* Added idb 60 keyboard

* fixed info.json

* implemented revievers' suggested changes

* fixed an error

* implemented revievers' suggestions

* further cleanup

* implemented suggested changes

* fixed errors

* checkout

* delete old files

* delete old files

* preparations for open source hardware files

* revert eager debounce mode to default

* fix indicator LEDs stuck in "on" mode, rename ESC LED to fn LED (rev 2 PCB will have another LED slot on the right shift FN key)

* cleanup

* cleanup

* lost+found lufa

* lost+found lufa

* lost+found lufa

* lost+found lufa

* lost+found lufa

* Update keyboards/idb/idb_60/keymaps/pngu/keymap.c

Co-Authored-By: Joel Challis <git@zvecr.com>

* Update idb_60.h

* Update idb_60.h

* made suggested changes

* Update keyboards/idb/idb_60/idb_60.h

Co-Authored-By: Joel Challis <git@zvecr.com>

Co-authored-by: root <root@DESKTOP-QQ80MAV.localdomain>
Co-authored-by: tbrandt <thorben.brandt@dg-cybersicherheit.de>
Co-authored-by: Joel Challis <git@zvecr.com>
2020-04-22 13:17:57 +01:00
Rossman360
738c6612ca Rebound: add rev2 and thus rev1 as well (#8630)
* add rev2 and thus rev1 as well

* nitpicks :)

* buncha stuff

* back to one rev

* back to community layout with errors

* I see you've met my typo

* remove default48 kemap rules

* re-rework into 2 revs

* readme changes

* whitespace cleanup

* default folder

* rev1 be default
2020-04-21 23:25:13 +01:00
Mikkel Jeppesen
f78896589e Update vitamins included default keymap, enable NKRO, rev2 rgbsplit (#8871)
* Update default vitamins_included keymap

* Turned on NKRO support
* Added NKRO toggle key to keymap
* Cleaned up key map to be more up to date with current standards

* configured RGBLED_SPLIT
2020-04-21 13:15:29 +01:00
Alex Ong
837ffd0006 Update to xealousbrown. (#8215)
* Update to xealousbrown.

5-13ms Latency decrease, 4x scan rate improvement.
(CUSTOM_MATRIX = lite) is a really great feature!

* Updated Readme.md, added an extra speedhack.

* More optimizations

* Update keyboards/handwired/xealousbrown/rules.mk

* Update keyboards/handwired/xealousbrown/rules.mk
2020-04-21 00:41:15 -07:00
Nicholas Junker
92a50a386a [Keyboard] DMQ Design SPIN (#8820)
* added SPIN keyboard and respective keymaps

* Update keyboards/dmqdesign/spin/keymaps/default/keymap.c

* Update keyboards/dmqdesign/spin/keymaps/encoderLayers/keymap.c

* Update keyboards/dmqdesign/spin/rules.mk

* Update keyboards/dmqdesign/spin/spin.c

* Update keyboards/dmqdesign/spin/spin.h

* Update keyboards/dmqdesign/spin/keymaps/encoderLayers/keymap.c

* Update keyboards/dmqdesign/spin/readme.md

* Update keyboards/dmqdesign/spin/readme.md

* Update keyboards/dmqdesign/spin/spin.h

* Update keyboards/dmqdesign/spin/rules.mk

* Update keyboards/dmqdesign/spin/config.h

* Update keyboards/dmqdesign/spin/keymaps/encoderLayers/keymap.c

* Update keyboards/dmqdesign/spin/keymaps/encoderLayers/keymap.c

* changed keymap to all lowercase, removed LED typecasts

* made encoderLayers all lowercase

* fixed the duplicate folder after changing name (hopefully)

* fixed the info.json, followed the keyboard support doc

* Update keyboards/dmqdesign/spin/info.json

* Update keyboards/dmqdesign/spin/info.json

* Update keyboards/dmqdesign/spin/info.json

* Update keyboards/dmqdesign/spin/info.json
2020-04-20 19:55:17 -07:00
TerryMathews
357c6009be Wheatfield Blocked65: Update RGBLED num (#8725)
Evidently there is a polycarb variant with underglow LEDs. This change should support that without negatively impacting aluminum case variant which only has 2 RGB LEDs on top.
2020-04-20 17:27:52 -07:00
76 changed files with 3068 additions and 306 deletions

View File

@@ -61,7 +61,7 @@ void encoder_update_user(uint8_t index, bool clockwise) {
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder */
} else if (index == 1) { /* Second encoder */
if (clockwise) {
tap_code(KC_DOWN);
} else {

View File

@@ -66,7 +66,7 @@ void encoder_update_user(uint8_t index, bool clockwise) {
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder */
} else if (index == 1) { /* Second encoder */
if (clockwise) {
tap_code(KC_DOWN);
} else {

View File

@@ -1,9 +1,24 @@
# bcat's Corne layout
This split ergo layout mirrors
[my Lily58 layout](https://github.com/qmk/qmk_firmware/tree/master/keyboards/lily58/keymaps/bcat)
with the number row removed and RGB controls added. See that layout's docs for
more details on the principles that went into the layout.
This is my favorite split ergo layout for typing, featuring the traditional
four ortho/ergo layers (Default, Lower, Raise, Adjust). It is loosely inspired
by the default Planck (numbers on Lower, symbols on Raise) and Crkbd (Space on
left, Enter on right) layouts, but has since been redesigned heavily according
to the principles described below:
* Since most of the modifiers are on the left half, keys frequently pressed
together with mods (e.g., numbers, function keys, etc.) are on the Raise layer
activated by the right thumb.
* Navigation can be done on the right half alone, to enable simultaneous
left-handed mousing. Additionally, Web pages can be scrolled with Space or
Shift+Space on the left half alone, to enable taking notes with the right hand
at the same time.
* Other than Right Shift (which I seldom use), mods aren't rebound on layers.
* Likewise, Backspace is not rebound on layers to avoid having to let go of
layer-switch keys to correct mistakes.
## Default layer
@@ -11,20 +26,97 @@ more details on the principles that went into the layout.
([KLE](http://www.keyboard-layout-editor.com/#/gists/08d9827d916662a9414f48805aa895a5))
* The alpha keys are a standard QWERTY layout, no funny business there.
* Tab and Backspace are in familiar locations from my row-staggered boards
(almost all of which use HHKB-style split backspace).
* Likewise, the Ctrl key is in the same place as on my row-staggered boards
(where I've been remapping Caps Lock as Ctrl since before even using QMK).
* There are two Shift keys, because I do use Right Shift on occasion (even
though I'm predominately a Left Shift-er).
* Lower and Raise layer-switch keys are below the left and right thumb,
respectively, when resting my fingers on the home row.
* Space and Enter are on the big thumb keys so they're easy to press.
* Alt is on the left so I can navigate back (Alt+Raise+H) and forward
(Alt+Raise+L) without having to uncomfortably hit two thumb keys on the same
half. This puts Super on the right by the process of elimination.
* Escape shares a mod-tap key with Ctrl, which is convenient for Vim, but not
something I'm totally in love with, as even after tweaking `TAPPING_TERM` I
still get occasional spurious Esc taps. (I might move Esc up a key and put Tab
on a layer, but that'd take some getting used to....)
## Lower layer
![Lower layer layout](https://i.imgur.com/rDlSmrA.png)
([KLE](http://www.keyboard-layout-editor.com/#/gists/c3fba5eaa2cd70fdfbdbc0f9e34d3bc0))
* This could also be called the "symbol layer".
* Shifted numbers are bound in their usual positions on the top row.
* Hyphen/Underscore and Equals/Plus are in the right index- and middle-finger
columns for easy reach. They share the same relative position as on a
row-staggered keyboard, and the shifted versions are physically above the
unshifted versions as a mnemonic device.
* Brackets and braces are placed below the parens for easy recall. Once again,
the shifted versions are on the home row and the unshifted versions are on the
bottom row.
* Forward Slash/Pipe and Backtick/Tilde fill out the remaining positions on the
right half, with the same relative positions as on a row-staggered HHKB layout.
And yup, the shifted versions are above the unshifted versions.
* Caps Lock is bound in the same position as on an HHKB, for lack of an obvious
better location.
* Some extra keys are placed on the bottom row of the left half, ensuring every
key on a TKL has a binding.
* The left-half home row is reversed for future use. (It's free real estate.)
## Raise layer
![Raise layer layout](https://i.imgur.com/cVoKygg.png)
([KLE](http://www.keyboard-layout-editor.com/#/gists/08b44355d4ca85d294bad9e2821f91d7))
* This could also be called the "number layer".
* Unshifted numbers are bound in their usual positions on the top row.
* Arrow keys are on VIM-style HJKL keys.
* Home/End and Page Up/Page Down are in the same column as the arrow keys, but
translated down one row. (This means that the comma and period keys are not
bound on the number layer, which makes data entry a bit funky. I might add a
dedicated numpad layer to compensate.)
* Function keys F1F10 take up most of remaining space on the left half, with
F11 and F12 spilling over to the right half. (This puts the most used function
keys (F1F5) on the home row.)
* Insert and Delete are on the rightmost column, because there didn't seem to
be a better place to put them.
## Adjust layer
![Adjust layer layout](https://i.imgur.com/LEHM4DU.png)
([KLE](http://www.keyboard-layout-editor.com/#/gists/77e7572e077b36a23eb2086017e16fee))
* Media keys are centered around the ESDF cluster, just like I arrange them on
row-staggered keyboards. (It's even more sensible with columnar stagger.)
* The navigation keys are replaced by RGB controls. Again, this mirrors the
positioning I use on my row-staggered keyboards.
* Finally, reset keys live at the top-left corner of the right half where it's
reasonably hard to press them by accident.

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@@ -0,0 +1,58 @@
/*
Copyright 2019-2020 DMQ Design
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xA455
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER DMQ Design
#define PRODUCT SPIN
#define DESCRIPTION The SPIN Macro Pad is a 12 key Macro Pad by DMQ Design with 3 rotary encoders, inspired by the Plaid & RoMac.
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 5
//Matrix is 3x5 instead of 3x4, as the 3 encoders are wired into the matrix
#define MATRIX_ROW_PINS { F0, F1, F4 }
#define MATRIX_COL_PINS { F5, F6, F7, C7, C6 }
#define UNUSED_PINS { D5, D2, D1, D0, B7, B3, B2, B0, E6 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
//rotary encoder setup
#define ENCODERS_PAD_A { B6, B4, D6 }
#define ENCODERS_PAD_B { B5, D7, D4 }
#define ENCODER_RESOLUTION 4
//Data pin for the 3 RGB LEDs
#define RGB_DI_PIN D3
//Number of RGB LEDs
#define RGBLED_NUM 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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@@ -0,0 +1,28 @@
{
"keyboard_name": "SPIN",
"url": "https://www.DMQdesign.com",
"maintainer": "Quarren42",
"width": 4.5,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3.5, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3.5, "y":1.5},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3.5, "y":3},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3}
]
}
}
}

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@@ -0,0 +1,21 @@
/* Copyright 2019-2020 DMQ Design
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define RGBLIGHT_HUE_STEP 8
// place overrides here

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@@ -0,0 +1,47 @@
/* Copyright 2019-2020 DMQ Design
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(/* Base */
KC_7, KC_8, KC_9, KC_TRNS,
KC_4, KC_5, KC_6, KC_TRNS,
KC_1, KC_2, KC_3, KC_TRNS,
KC_0, RGB_TOG, KC_ENTER
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
rgblight_increase_hue(); //Cycle through the RGB hue
} else {
rgblight_decrease_hue();
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
tap_code(KC_VOLU); //Example of using tap_code which lets you use keycodes outside of the keymap
} else {
tap_code(KC_VOLD);
}
} else if (index == 2) { /* Third encoder */
if (clockwise) {
rgblight_increase_val(); //Change brightness on the RGB LEDs
} else {
rgblight_decrease_val();
}
}
}

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@@ -0,0 +1 @@
# The default keymap for the SPIN Macro Pad, it includes basic encoder & rgb functionality.

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@@ -0,0 +1,23 @@
/* Copyright 2019-2020 DMQ Design
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_HUE_STEP 8
#define MIDI_ENABLE_STRICT 1
#define MIDI_ADVANCED

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@@ -0,0 +1,151 @@
/* Copyright 2019-2020 DMQ Design
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "midi.h"
#include "qmk_midi.h"
enum layers
{
_BL,
_FL,
_TL
};
uint8_t currentLayer;
//The below layers are intentionally empty in order to give a good starting point for how to configure multiple layers.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT(/* Base */
KC_KP_7, KC_KP_8, KC_KP_9, TO(_BL),
KC_KP_4, KC_KP_5, KC_KP_6, TO(_FL),
KC_KP_1, KC_KP_2, KC_KP_3, TO(_TL),
KC_KP_0, RGB_TOG, RGB_MOD
),
[_FL] = LAYOUT(/* Base */
KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_MS_BTN1, KC_NO, KC_MS_BTN2
),
[_TL] = LAYOUT(/* Base */
KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
switch (currentLayer) { //break each encoder update into a switch statement for the current layer
case _BL:
if (clockwise) {
rgblight_increase_hue();
} else {
rgblight_decrease_hue();
}
break;
case _FL:
if (clockwise) {
midi_send_cc(&midi_device, 0, 0x14, 1);
} else {
midi_send_cc(&midi_device, 0, 0x15, 1);
}
break;
case _TL:
if (clockwise) {
midi_send_cc(&midi_device, 0, 0x1A, 1);
} else {
midi_send_cc(&midi_device, 0, 0x1B, 1);
}
break;
}
} else if (index == 1) { /* Second encoder */
switch (currentLayer) {
case _BL:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _FL:
if (clockwise) {
midi_send_cc(&midi_device, 0, 0x16, 1);
} else {
midi_send_cc(&midi_device, 0, 0x17, 1);
}
break;
case _TL:
if (clockwise) {
midi_send_cc(&midi_device, 0, 0x1C, 1);
} else {
midi_send_cc(&midi_device, 0, 0x1D, 1);
}
break;
}
} else if (index == 2) { /* Third encoder */
switch (currentLayer) {
case _BL:
if (clockwise) {
rgblight_increase_val();
} else {
rgblight_decrease_val();
}
break;
case _FL:
if (clockwise) {
midi_send_cc(&midi_device, 0, 0x18, 1);
} else {
midi_send_cc(&midi_device, 0, 0x19, 1);
}
break;
case _TL:
if (clockwise) {
midi_send_cc(&midi_device, 0, 0x1E, 1);
} else {
midi_send_cc(&midi_device, 0, 0x1F, 1);
}
break;
}
}
}
layer_state_t layer_state_set_user(layer_state_t state) { //This will run every time the layer is updated
currentLayer = get_highest_layer(state);
switch (currentLayer) {
case _BL:
setrgb(RGB_WHITE, &led[0]); //Set the top LED to white for the bottom layer
setrgb(0, 0, 0, &led[1]);
setrgb(0, 0, 0, &led[2]);
break;
case _FL:
setrgb(0, 0, 0, &led[0]); //Set the middle LED to white for the middle layer
setrgb(RGB_WHITE, &led[1]);
setrgb(0, 0, 0, &led[2]);
break;
case _TL:
setrgb(0, 0, 0, &led[0]);
setrgb(0, 0, 0, &led[1]);
setrgb(RGB_WHITE, &led[2]); //Set the bottom LED to white for the top layer
break;
}
rgblight_set();
return state;
}

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@@ -0,0 +1 @@
# This keymap is intended to demonstrate how to implement different encoder functions dependent on layer, and on how to implement MIDI control with encoders.

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@@ -0,0 +1,17 @@
# SPIN
![SPIN](https://i.imgur.com/5oYg1WD.jpg)
The SPIN Macro Pad is a USB-C, hotswappable Macro Pad with 3 encoders designed by Nick from DMQ Design.
* Keyboard Maintainer: [Nicholas Junker](https://github.com/Quarren42)
* Hardware Supported: SPIN Macro Pad PCB/kit
* Hardware Availability: The macro pad is available at [DMQdesign.com](www.dmqdesign.com)
Make example for this keyboard (after setting up your build environment):
make dmqdesign/spin:default
I have two example keymaps available, both the default and the encoderlayers keymap which demonstrates using different encoder functions based on the layer chosen.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,34 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = yes # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
ENCODER_ENABLE = yes # Enable rotary encoder support

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@@ -0,0 +1,16 @@
/* Copyright 2019-2020 DMQ Design
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "spin.h"

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@@ -0,0 +1,29 @@
/* Copyright 2019-2020 DMQ Design
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32 \
) { \
{k00, k10, k20, k30, k23}, \
{k01, k11, k21, k31, k13}, \
{k02, k12, k22, k32, k03} \
}

View File

@@ -7,5 +7,11 @@ https://sites.google.com/site/xaelous/keyboards/handwired-keyboard
Make example for this keyboard (after setting up your build environment):
make handwired/xealous-brown:default
make handwired/xealousbrown:default
The brief list of speedhacks to make this keyboard blazing fast:
1) bit-bash implementation of scanning rows, columns. Very short delay between pin waiting.
2) Compiling with a few extra flags
3) Eager-per-key Debouncing algorithm (no 5ms delay before message is sent)
4) 1000hz polling

View File

@@ -29,7 +29,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 13
#define DEBOUNCE 10
#define USB_POLLING_INTERVAL_MS 1
/* layer optimization */
#define LAYER_STATE_8BIT
/*
* Keyboard Matrix Assignments
*

View File

@@ -10,8 +10,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[1] = LAYOUT( /* FN_Layer */
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK,KC_PAUS,\
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, KC_TRNS, \
KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK,KC_PAUS,\
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL \
)

View File

@@ -0,0 +1,112 @@
/*
Copyright 2019 Alex Ong
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
/* matrix state(1:on, 0:off) */
extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
// matrix code
// super fast read_cols code.
static matrix_row_t read_cols(void) {
return (PINC & (1 << 6) ? 0 : (1UL << 0)) |
(PIND & (1 << 7) ? 0 : (1UL << 1)) |
(PINE & (1 << 6) ? 0 : (1UL << 2)) |
(PINB & (1 << 4) ? 0 : (1UL << 3)) |
(PINB & (1 << 5) ? 0 : (1UL << 4)) |
(PINB & (1 << 6) ? 0 : (1UL << 5)) |
(PINB & (1 << 2) ? 0 : (1UL << 6)) |
(PINB & (1 << 3) ? 0 : (1UL << 7)) |
(PINB & (1 << 1) ? 0 : (1UL << 8)) |
(PINF & (1 << 7) ? 0 : (1UL << 9)) |
(PINF & (1 << 6) ? 0 : (1UL << 10)) |
(PINF & (1 << 5) ? 0 : (1UL << 11)) |
(PINF & (1 << 4) ? 0 : (1UL << 12));
}
static void unselect_rows(void) {
DDRD &= ~0b00011111;
PORTD &= ~0b00011111;
}
static void select_row(uint8_t row) {
switch (row) {
case 0:
DDRD |= (1 << 3);
PORTD &= ~(1 << 3);
break;
case 1:
DDRD |= (1 << 2);
PORTD &= ~(1 << 2);
break;
case 2:
DDRD |= (1 << 1);
PORTD &= ~(1 << 1);
break;
case 3:
DDRD |= (1 << 0);
PORTD &= ~(1 << 0);
break;
case 4:
DDRD |= (1 << 4);
PORTD &= ~(1 << 4);
break;
}
}
static void init_pins(void) {
DDRC &= ~(1 << 6);
PORTC |= (1 << 6);
DDRD &= ~(1 << 7);
PORTD |= (1 << 7);
DDRE &= ~(1 << 6);
PORTE |= (1 << 6);
DDRB &= ~(1 << 4 | 1 << 5 | 1 << 6 | 1 << 2 | 1 << 3 | 1 << 1);
PORTB |= (1 << 4 | 1 << 5 | 1 << 6 | 1 << 2 | 1 << 3 | 1 << 1);
DDRF &= ~(1 << 7 | 1 << 6 | 1 << 5 | 1 << 4);
PORTF |= (1 << 7 | 1 << 6 | 1 << 5 | 1 << 4);
}
// Only need to init the pins. Debounce / raw matrix are initialized already for us.
void matrix_init_custom(void) {
// initialize key pins
init_pins();
}
// Only need to scan the result into current_matrix, and return changed.
uint8_t matrix_scan_custom(matrix_row_t current_matrix[]) {
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
select_row(current_row);
asm volatile("nop");
asm volatile("nop");
matrix_row_t cols = read_cols();
changed |= (current_matrix[current_row] != cols);
current_matrix[current_row] = cols;
unselect_rows();
}
return changed;
}

View File

@@ -14,17 +14,27 @@ BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
SPACE_CADET_ENABLE = no # Unneeded feature.
# special sauce for this keyboard
DEBOUNCE_TYPE = eager_pk # Debounce using eager_pk.
CUSTOM_MATRIX = lite # Custom matrix that polls at 7000hz instead of a measly 2000hz.
LTO_ENABLE = yes # smaller binary
SRC += matrix.c
# Also remember to open tmk's rules.mk and set compilation optimization to 3

View File

@@ -6,3 +6,44 @@ void matrix_init_kb(void) {
matrix_init_user();
}
#ifdef BENCHMARK_MATRIX
# include "timer.h"
# include <stdint.h>
# include <stdbool.h>
# include "wait.h"
# include "util.h"
# include "matrix.h"
# include "quantum.h"
static int scans = 0;
static uint16_t last_print_out = 0;
static int last_timer = 0;
void matrix_scan_user(void) {
scans++;
uint16_t timer = timer_read();
if (timer != last_timer && timer != last_timer + 1) {
print("MS:\n");
print_dec(timer);
print("->");
print_dec(last_timer);
print("\n");
}
last_timer = timer;
if ((timer % 1000 == 0) && (timer != last_print_out)) {
print("Benchmark:");
print("\n");
print_dec(timer);
print("\n");
print_dec(scans);
print("\n");
print("-------");
scans = 0;
last_print_out = timer;
}
}
#endif

View File

@@ -1,11 +1,5 @@
#include "idb_60.h"
extern inline void _idb_60_caps_led_on(void);
extern inline void _idb_60_esc_led_on(void);
extern inline void _idb_60_caps_led_off(void);
extern inline void _idb_60_esc_led_off(void);
void keyboard_pre_init_kb(void) {
setPinOutput(C4);
setPinOutput(C5);

View File

@@ -3,21 +3,24 @@
#include "quantum.h"
inline void _idb_60_caps_led_on(void) {
writePinLow(C5);
writePinHigh(C5);
}
inline void _idb_60_esc_led_on(void) {
writePinLow(C4);
inline void _idb_60_fn_led_on(void) {
writePinHigh(C4);
}
inline void _idb_60_caps_led_off(void) {
writePinLow(C5);
}
inline void _idb_60_esc_led_off(void) {
inline void _idb_60_fn_led_off(void) {
writePinLow(C4);
}
#define _idb_60_esc_led_on _idb_60_fn_led_on
#define _idb_60_esc_led_off _idb_60_fn_led_off
#define LAYOUT( \
K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K07,\
K20, K30, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36,\
@@ -57,4 +60,3 @@ inline void _idb_60_esc_led_off(void) {
{ K80, K81, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, K93, KC_NO, K95, K96 } \
}

View File

@@ -37,10 +37,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, 1)) {
_idb_60_esc_led_on();
_idb_60_fn_led_on();
} else {
_idb_60_esc_led_off();
_idb_60_fn_led_off();
}
return state;
}
}

View File

@@ -37,10 +37,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, 1)) {
_idb_60_esc_led_on();
_idb_60_fn_led_on();
} else {
_idb_60_esc_led_off();
_idb_60_fn_led_off();
}
return state;
}
}

View File

@@ -6,8 +6,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LT(2, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_MENU, MO(1)
KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_MENU, KC_RGUI
),
[1] = LAYOUT(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
@@ -30,10 +30,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, 1)) {
_idb_60_esc_led_on();
_idb_60_fn_led_on();
} else {
_idb_60_esc_led_off();
_idb_60_fn_led_off();
}
return state;
}
}

View File

@@ -37,10 +37,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, 1)) {
_idb_60_esc_led_on();
_idb_60_fn_led_on();
} else {
_idb_60_esc_led_off();
_idb_60_fn_led_off();
}
return state;
}
}

View File

@@ -2,9 +2,10 @@
Firmware for the idb 60 PCB
* Keyboard Maintainer: [/u/omgitspngu](https://github.com/itspngu)
* Keyboard Maintainer: [pngu](https://github.com/itspngu)
* Hardware Supported: idb 60 PCB
* Hardware Availability: [/u/omgitspngu](https://www.reddit.com/user/omgitspngu/)
* Hardware Availability: [Case & PCB Files (CC-by-SA 4.0)](https://github.com/itspngu/idb_60)
* Project Website: [idb Keyboards » 60](https://idb-keyboards.xyz/60)
Make example for this keyboard (after setting up your build environment):

View File

@@ -25,4 +25,3 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
DEBOUNCE_TYPE = eager_pk # Eager debounce type

View File

@@ -1,3 +1,6 @@
#pragma once
#define EE_HANDS
/* Work around Elite-C v3 with broken VBUS detection. */
#define SPLIT_USB_DETECT

View File

@@ -1,49 +1,18 @@
# bcat's Lily58 layout
This split ergo layout is standard QWERTY on the default layer, with symbols on
the lower layer, numbers/navigation on the raise layer, and media keys centered
around the ESDF cluster in the adjust (raise + lower) layer. A few general
principles went into this layout:
This split ergo layout follows my preferred [Crkbd
layout](https://github.com/qmk/qmk_firmware/tree/master/keyboards/crkbd/keymaps/bcat)
with the following changes:
* The number row is optional, as are the outermost bottom row keys and the
"extra" keys on the innnermost columns below the controllers. This allows me to
switch between this keyboard and a 40% like the
[Crkbd](https://github.com/qmk/qmk_firmware/tree/master/keyboards/lily58/keymaps/bcat)
without breaking muscle memory.
* There's an optional number row at the top of the keyboard. I am quite used to
using layers for numbers and symbols, so in practice this goes unused.
* Space and Enter are on the big thumb keys so they're easy to press.
* The dedicated Hyphen/Underscore and Equals/Plus keys on the number row are
placed in the same positions as on the ErgoDox EZ. (There's no real reason for
this; I just had to do _something_ with those keys.)
* There are two shift keys because Right Shift is all that important, but just
because I don't have any better ideas for what to put there.
* Arrow keys are on VIM-style HJKL keys.
* Home/End and Page Up/Page Down are equivalent to the arrow keys, but
translated down one row.
* Navigation is usable with just the right hand, to enable left-handed mousing
at the same time. Additionally, Web page scrolling (Space, Shift+Space) is
possible with just the left hand, for writing at the same time as scrolling.
* Escape is easy to reach because Vim is life.
* Since most of the modifiers are on the left half, keys frequently pressed
together with mods (e.g., numbers, function keys, etc.) are on the Raise layer
activated by the right thumb.
* Every key on a TKL has a binding.
* Backspace is bound in the same place on every layer to avoid having to let go
of layer-shift keys to fix a mistake.
* Likewise, the comma and period keys are not rebound on the raise layer to
allow typing numbers with thousand separators and decimal points without
releasing the layer key.
* Brackets and braces are on or near the home row for quick access when coding.
They're positioned below the parens on the Raise layer for easy recall.
* For consistency, mods aren't rebound on layers (except for the Tab key).
* The extra thumb keys are used for dedicated Ctrl/Menu keys (not super useful)
and browser back/forward navigation keys (actually more useful than expected).
## Default layer

View File

@@ -0,0 +1,256 @@
/*
Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4705
#define PRODUCT_ID 0xC574
#define DEVICE_VER 0x0001
#define MANUFACTURER Maartenwut
#define PRODUCT Wasdat Code
#define DESCRIPTION Custom controller for the WASD CODE TKL and 104-key keyboards
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, C7, C6, B6, B5, B4, D7, D6 }
#define MATRIX_COL_PINS { }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
// For QMK DFU
#define QMK_ESC_OUTPUT E6
#define QMK_ESC_INPUT F0
#define QMK_LED B1
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 2
#define BOOTMAGIC_LITE_COLUMN 3

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{
"keyboard_name": "Wasdat Code",
"url": "https://maartenwut.com/product/wasdat-code/",
"maintainer": "Maartenwut",
"width": 22.5,
"height": 6.5,
"layouts": {
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{"label":"\u2191", "x":16.25, "y":4.5},
{"label":"1", "x":18.5, "y":4.5},
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{"label":"Enter", "x":21.5, "y":4.5, "h":2},
{"label":"Ctrl", "x":0, "y":5.5, "w":1.25},
{"label":"Win", "x":1.25, "y":5.5, "w":1.25},
{"label":"Alt", "x":2.5, "y":5.5, "w":1.25},
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{"label":"Alt", "x":10, "y":5.5, "w":1.25},
{"label":"Win", "x":11.25, "y":5.5, "w":1.25},
{"label":"Menu", "x":12.5, "y":5.5, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25},
{"label":"\u2190", "x":15.25, "y":5.5},
{"label":"\u2193", "x":16.25, "y":5.5},
{"label":"\u2192", "x":17.25, "y":5.5},
{"label":"0", "x":18.5, "y":5.5, "w":2},
{"label":".", "x":20.5, "y":5.5}
]
},
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{"label":"F1", "x":2, "y":0},
{"label":"F2", "x":3, "y":0},
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{"label":"\u2192", "x":17.25, "y":5.5},
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{"label":"Ctrl", "x":0, "y":5.5, "w":1.25},
{"label":"Win", "x":1.25, "y":5.5, "w":1.25},
{"label":"Alt", "x":2.5, "y":5.5, "w":1.25},
{"x":3.75, "y":5.5, "w":6.25},
{"label":"Alt", "x":10, "y":5.5, "w":1.25},
{"label":"Win", "x":11.25, "y":5.5, "w":1.25},
{"label":"Menu", "x":12.5, "y":5.5, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25},
{"label":"\u2190", "x":15.25, "y":5.5},
{"label":"\u2193", "x":16.25, "y":5.5},
{"label":"\u2192", "x":17.25, "y":5.5}
]
},
"LAYOUT_tkl_iso": {
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{"label":"F1", "x":2, "y":0},
{"label":"F2", "x":3, "y":0},
{"label":"F3", "x":4, "y":0},
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{"label":"F10", "x":12, "y":0},
{"label":"F11", "x":13, "y":0},
{"label":"F12", "x":14, "y":0},
{"label":"PrtSc", "x":15.25, "y":0},
{"label":"Scroll Lock", "x":16.25, "y":0},
{"label":"Pause", "x":17.25, "y":0},
{"label":"\u00ac", "x":0, "y":1.5},
{"label":"!", "x":1, "y":1.5},
{"label":"\"", "x":2, "y":1.5},
{"label":"\u00a3", "x":3, "y":1.5},
{"label":"$", "x":4, "y":1.5},
{"label":"%", "x":5, "y":1.5},
{"label":"^", "x":6, "y":1.5},
{"label":"&", "x":7, "y":1.5},
{"label":"*", "x":8, "y":1.5},
{"label":"(", "x":9, "y":1.5},
{"label":")", "x":10, "y":1.5},
{"label":"_", "x":11, "y":1.5},
{"label":"+", "x":12, "y":1.5},
{"label":"Backspace", "x":13, "y":1.5, "w":2},
{"label":"Insert", "x":15.25, "y":1.5},
{"label":"Home", "x":16.25, "y":1.5},
{"label":"PgUp", "x":17.25, "y":1.5},
{"label":"Tab", "x":0, "y":2.5, "w":1.5},
{"label":"Q", "x":1.5, "y":2.5},
{"label":"W", "x":2.5, "y":2.5},
{"label":"E", "x":3.5, "y":2.5},
{"label":"R", "x":4.5, "y":2.5},
{"label":"T", "x":5.5, "y":2.5},
{"label":"Y", "x":6.5, "y":2.5},
{"label":"U", "x":7.5, "y":2.5},
{"label":"I", "x":8.5, "y":2.5},
{"label":"O", "x":9.5, "y":2.5},
{"label":"P", "x":10.5, "y":2.5},
{"label":"{", "x":11.5, "y":2.5},
{"label":"}", "x":12.5, "y":2.5},
{"label":"Delete", "x":15.25, "y":2.5},
{"label":"End", "x":16.25, "y":2.5},
{"label":"PgDn", "x":17.25, "y":2.5},
{"label":"Caps Lock", "x":0, "y":3.5, "w":1.75},
{"label":"A", "x":1.75, "y":3.5},
{"label":"S", "x":2.75, "y":3.5},
{"label":"D", "x":3.75, "y":3.5},
{"label":"F", "x":4.75, "y":3.5},
{"label":"G", "x":5.75, "y":3.5},
{"label":"H", "x":6.75, "y":3.5},
{"label":"J", "x":7.75, "y":3.5},
{"label":"K", "x":8.75, "y":3.5},
{"label":"L", "x":9.75, "y":3.5},
{"label":":", "x":10.75, "y":3.5},
{"label":"@", "x":11.75, "y":3.5},
{"label":"~", "x":12.75, "y":3.5},
{"label":"Enter", "x":13.75, "y":2.5, "w":1.25, "h":2},
{"label":"Shift", "x":0, "y":4.5, "w":1.25},
{"label":"|", "x":1.25, "y":4.5},
{"label":"Z", "x":2.25, "y":4.5},
{"label":"X", "x":3.25, "y":4.5},
{"label":"C", "x":4.25, "y":4.5},
{"label":"V", "x":5.25, "y":4.5},
{"label":"B", "x":6.25, "y":4.5},
{"label":"N", "x":7.25, "y":4.5},
{"label":"M", "x":8.25, "y":4.5},
{"label":"<", "x":9.25, "y":4.5},
{"label":">", "x":10.25, "y":4.5},
{"label":"?", "x":11.25, "y":4.5},
{"label":"Shift", "x":12.25, "y":4.5, "w":2.75},
{"label":"\u2191", "x":16.25, "y":4.5},
{"label":"Ctrl", "x":0, "y":5.5, "w":1.25},
{"label":"Win", "x":1.25, "y":5.5, "w":1.25},
{"label":"Alt", "x":2.5, "y":5.5, "w":1.25},
{"x":3.75, "y":5.5, "w":6.25},
{"label":"AltGr", "x":10, "y":5.5, "w":1.25},
{"label":"Win", "x":11.25, "y":5.5, "w":1.25},
{"label":"Menu", "x":12.5, "y":5.5, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":5.5, "w":1.25},
{"label":"\u2190", "x":15.25, "y":5.5},
{"label":"\u2193", "x":16.25, "y":5.5},
{"label":"\u2192", "x":17.25, "y":5.5}
]
}
}
}

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/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ┌───┐   ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┐
* │Esc│   │F1 │F2 │F3 │F4  │F5 │F6 │F7 │F8  │F9 │F10│F11│F12│ │PSc│Slk│Pse│
* └───┘   └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ ┌───┬───┬───┐ ┌───┬───┬───┬───┐
* │ `  1  2  3  4  5  6  7  8  9  0  - │ =  Backsp│ │Ins│Hom│PgU│ │Num│ / │ * │ - │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ ├───┼───┼───┤ ├───┼───┼───┼───┤
* │ Tab  Q  W  E  R  T  Y  U  I  O  P  [ │ ] │  \   │Del│End│PgD│  7  8  9    
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ └───┴───┴───┘ ├───┼───┼───┤ + │
* │ Caps  A  S  D  F  G  H  J  K  L  ; │ '   Enter                 4  5  6    
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────────┤     ┌───┐     ├───┼───┼───┼───┤
* │ Shift   Z  X  C  V  B  N  M  , │ . │ /     Shift              1  2  3    
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤ ┌───┼───┼───┐ ├───┴───┼───┤Ent│
* │Ctrl│GUI │Alt                          Alt│ GUI│Menu│Ctrl│           0    . │   │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘ └───┴───┴───┘ └───────┴───┴───┘
*/
LAYOUT_fullsize_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
),
LAYOUT_fullsize_ansi(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP, BL_TOGG, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default ANSI keymap for the Wasdat

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/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ┌───┐   ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┬───┐ ┌───┬───┬───┐
* │Esc│   │F1 │F2 │F3 │F4  │F5 │F6 │F7 │F8  │F9 │F10│F11│F12│ │PSc│Slk│Pse│
* └───┘   └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┴───┘ └───┴───┴───┘
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ ┌───┬───┬───┐ ┌───┬───┬───┬───┐
* │ `  1  2  3  4  5  6  7  8  9  0  - │ =  Backsp│ │Ins│Hom│PgU│ │Num│ / │ * │ - │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ ├───┼───┼───┤ ├───┼───┼───┼───┤
* │ Tab  Q  W  E  R  T  Y  U  I  O  P  [ │ ]       │Del│End│PgD│  7  8  9    
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ Ent│ └───┴───┴───┘ ├───┼───┼───┤ + │
* │ Caps  A  S  D  F  G  H  J  K  L  ; │ ' │ #                     4  5  6    
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤     ┌───┐     ├───┼───┼───┼───┤
* │Shft│ \  Z  X  C  V  B  N  M  , │ . │ /     Shift              1  2  3    
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤ ┌───┼───┼───┐ ├───┴───┼───┤Ent│
* │Ctrl│GUI │Alt                         │AlGr│ GUI│Menu│Ctrl│           0    . │   │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘ └───┴───┴───┘ └───────┴───┴───┘
*/
LAYOUT_fullsize_iso(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
)
};

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# The default ISO keymap for the Wasdat

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#ifdef DIRECT_PINS
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
//static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
#endif
// matrix code
#ifdef DIRECT_PINS
static void init_pins(void) {
for (int row = 0; row < MATRIX_ROWS; row++) {
for (int col = 0; col < MATRIX_COLS; col++) {
pin_t pin = direct_pins[row][col];
if (pin != NO_PIN) {
setPinInputHigh(pin);
}
}
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
matrix_row_t last_row_value = current_matrix[current_row];
current_matrix[current_row] = 0;
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
pin_t pin = direct_pins[current_row][col_index];
if (pin != NO_PIN) {
current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
}
return (last_row_value != current_matrix[current_row]);
}
#elif (DIODE_DIRECTION == COL2ROW)
static void select_row(uint8_t row) {
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
static void unselect_rows(void) {
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
#elif (DIODE_DIRECTION == ROW2COL)
/* Cols 0 - 15
* col 0: F7
* col 1: F5
* col 2: F6
* col 3: F1
* col 4: F4
* col 5: F0
* These columns use a 74HC237D 3 to 8 bit demultiplexer. D4 is the enable pin, must be set high to use it.
* A0 A1 A2
* col / pin: PD2 PD1 PD0
* 6: 1 1 1
* col 7: D3
* col 8: B7
* 9: 0 1 1
* 10: 1 0 1
* 11: 0 0 1
* 12: 1 1 0
* 13: 0 1 0
* 14: 1 0 0
* 15: 0 0 0
*/
static void select_col(uint8_t col) {
switch (col) {
case 0:
writePinLow(F7);
break;
case 1:
writePinLow(F5);
break;
case 2:
writePinLow(F6);
break;
case 3:
writePinLow(F1);
break;
case 4:
writePinLow(F4);
break;
case 5:
writePinLow(F0);
break;
case 6:
writePinHigh(D4);
writePinHigh(D2);
writePinHigh(D1);
writePinHigh(D0);
break;
case 7:
writePinLow(D5);
break;
case 8:
writePinLow(D3);
break;
case 9:
writePinHigh(D4);
writePinHigh(D1);
writePinHigh(D0);
break;
case 10:
writePinHigh(D4);
writePinHigh(D2);
writePinHigh(D0);
break;
case 11:
writePinHigh(D4);
writePinHigh(D0);
break;
case 12:
writePinHigh(D4);
writePinHigh(D2);
writePinHigh(D1);
break;
case 13:
writePinHigh(D4);
writePinHigh(D1);
break;
case 14:
writePinHigh(D4);
writePinHigh(D2);
break;
case 15:
writePinHigh(D4);
break;
}
}
static void unselect_col(uint8_t col) {
switch (col) {
case 0:
writePinHigh(F7);
break;
case 1:
writePinHigh(F5);
break;
case 2:
writePinHigh(F6);
break;
case 3:
writePinHigh(F1);
break;
case 4:
writePinHigh(F4);
break;
case 5:
writePinHigh(F0);
break;
case 6:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 7:
writePinHigh(D5);
break;
case 8:
writePinHigh(D3);
break;
case 9:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 10:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 11:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 12:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 13:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 14:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
case 15:
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
break;
}
}
static void unselect_cols(void) {
//Native
writePinHigh(F7);
writePinHigh(F5);
writePinHigh(F6);
writePinHigh(F1);
writePinHigh(F4);
writePinHigh(F0);
writePinHigh(D3);
writePinHigh(D5);
//Demultiplexer
writePinLow(D4);
writePinLow(D2);
writePinLow(D1);
writePinLow(D0);
}
static void init_pins(void) {
unselect_cols();
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
setPinOutput(D0);
setPinOutput(D1);
setPinOutput(D2);
setPinOutput(D3);
setPinOutput(F7);
setPinOutput(F5);
setPinOutput(F6);
setPinOutput(F1);
setPinOutput(F4);
setPinOutput(F0);
setPinOutput(D3);
setPinOutput(D5);
setPinOutput(D4);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if (readPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit
current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
} else {
// Pin HI, clear col bit
current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
#endif
void matrix_init_custom(void) {
// initialize key pins
init_pins();
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool changed = false;
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
changed |= read_cols_on_row(current_matrix, current_row);
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(current_matrix, current_col);
}
#endif
return changed;
}

View File

@@ -0,0 +1,19 @@
# Wasdat Code
A drop-in replacement controller for the WASD CODE TKL and fullsize models.
* Keyboard Maintainer: [Maartenwut](https://github.com/Maartenwut)
* Hardware Supported: WASD CODE TKL/Fullsize ANSI & ISO with Wasdat Code controller
* Hardware Availability: [maartenwut.com](https://maartenwut.com/product/wasdat-code/)
## Flashing
The WASD has no reset button, so to put the controller in flashing mode, simply unplug the USB cable and plug it back in while holding the ESC key on the keyboard.
---
Make example for this keyboard (after setting up your build environment):
make maartenwut/wasdat_code:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,37 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = qmk-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
CUSTOM_MATRIX = lite
SRC += matrix.c
LAYOUTS = fullsize_ansi fullsize_iso tkl_ansi tkl_iso

View File

@@ -0,0 +1,47 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "wasdat_code.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
}
void led_init_ports(void) {
setPinOutput(B1);
setPinOutput(B2);
setPinOutput(B3);
writePinHigh(B1);
writePinHigh(B2);
writePinHigh(B3);
}
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
writePin(B1, !led_state.caps_lock);
writePin(B2, !led_state.scroll_lock);
writePin(B3, !led_state.num_lock);
}
return true;
}

View File

@@ -0,0 +1,104 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_fullsize_ansi( \
k05, k64, k62, k22, k02, k31, k0c, k2f, k6f, k6b, k3b, k0b, k5b, k33, k43, k41, \
k65, k35, k34, k32, k30, k60, k6a, k3a, k3c, k3f, k3d, k6d, k6c, k2b, k67, k6e, k66, k78, k77, k76, k56, \
k25, k45, k44, k42, k40, k20, k2a, k4a, k4c, k4f, k4d, k2d, k2c, k1b, k68, k3e, k36, k48, k47, k46, k4e, \
k24, k15, k14, k12, k10, k00, k0a, k1a, k1c, k1f, k1d, k0d, k7b, k28, k27, k26, \
k29, k75, k74, k72, k70, k50, k5a, k7a, k7c, k7f, k5d, k19, k0e, k18, k17, k16, k1e, \
k61, k21, k03, k08, k53, k11, k23, k71, k5e, k58, k57, k07, k06 \
) \
{ \
{ k00, XXX, k02, k03, XXX, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, k0e, XXX }, \
{ k10, k11, k12, XXX, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, XXX, k2f }, \
{ k30, k31, k32, k33, k34, k35, k36, XXX, XXX, XXX, k3a, k3b, k3c, k3d, k3e, k3f }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, XXX, k4a, XXX, k4c, k4d, k4e, k4f }, \
{ k50, XXX, XXX, k53, XXX, XXX, k56, k57, k58, XXX, k5a, k5b, XXX, k5d, k5e, XXX }, \
{ k60, k61, k62, XXX, k64, k65, k66, k67, k68, XXX, k6a, k6b, k6c, k6d, k6e, k6f }, \
{ k70, k71, k72, XXX, k74, k75, k76, k77, k78, XXX, k7a, k7b, k7c, XXX, XXX, k7f } \
}
#define LAYOUT_fullsize_iso( \
k05, k64, k62, k22, k02, k31, k0c, k2f, k6f, k6b, k3b, k0b, k5b, k33, k43, k41, \
k65, k35, k34, k32, k30, k60, k6a, k3a, k3c, k3f, k3d, k6d, k6c, k2b, k67, k6e, k66, k78, k77, k76, k56, \
k25, k45, k44, k42, k40, k20, k2a, k4a, k4c, k4f, k4d, k2d, k2c, k68, k3e, k36, k48, k47, k46, k4e, \
k24, k15, k14, k12, k10, k00, k0a, k1a, k1c, k1f, k1d, k0d, k1b, k7b, k28, k27, k26, \
k29, k04, k75, k74, k72, k70, k50, k5a, k7a, k7c, k7f, k5d, k19, k0e, k18, k17, k16, k1e, \
k61, k21, k03, k08, k53, k11, k23, k71, k5e, k58, k57, k07, k06 \
) \
{ \
{ k00, XXX, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, k0e, XXX }, \
{ k10, k11, k12, XXX, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, XXX, k2f }, \
{ k30, k31, k32, k33, k34, k35, k36, XXX, XXX, XXX, k3a, k3b, k3c, k3d, k3e, k3f }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, XXX, k4a, XXX, k4c, k4d, k4e, k4f }, \
{ k50, XXX, XXX, k53, XXX, XXX, k56, k57, k58, XXX, k5a, k5b, XXX, k5d, k5e, XXX }, \
{ k60, k61, k62, XXX, k64, k65, k66, k67, k68, XXX, k6a, k6b, k6c, k6d, k6e, k6f }, \
{ k70, k71, k72, XXX, k74, k75, k76, k77, k78, XXX, k7a, k7b, k7c, XXX, XXX, k7f } \
}
#define LAYOUT_tkl_ansi( \
k05, k64, k62, k22, k02, k31, k0c, k2f, k6f, k6b, k3b, k0b, k5b, k33, k43, k41, \
k65, k35, k34, k32, k30, k60, k6a, k3a, k3c, k3f, k3d, k6d, k6c, k2b, k67, k6e, k66, \
k25, k45, k44, k42, k40, k20, k2a, k4a, k4c, k4f, k4d, k2d, k2c, k1b, k68, k3e, k36, \
k24, k15, k14, k12, k10, k00, k0a, k1a, k1c, k1f, k1d, k0d, k7b, \
k29, k75, k74, k72, k70, k50, k5a, k7a, k7c, k7f, k5d, k19, k0e, \
k61, k21, k03, k08, k53, k11, k23, k71, k5e, k58, k57 \
) \
{ \
{ k00, XXX, k02, k03, XXX, k05, XXX, XXX, k08, XXX, k0a, k0b, k0c, k0d, k0e, XXX }, \
{ k10, k11, k12, XXX, k14, k15, XXX, XXX, XXX, k19, k1a, k1b, k1c, k1d, XXX, k1f }, \
{ k20, k21, k22, k23, k24, k25, XXX, XXX, XXX, k29, k2a, k2b, k2c, k2d, XXX, k2f }, \
{ k30, k31, k32, k33, k34, k35, k36, XXX, XXX, XXX, k3a, k3b, k3c, k3d, k3e, k3f }, \
{ k40, k41, k42, k43, k44, k45, XXX, XXX, XXX, XXX, k4a, XXX, k4c, k4d, XXX, k4f }, \
{ k50, XXX, XXX, k53, XXX, XXX, XXX, k57, k58, XXX, k5a, k5b, XXX, k5d, k5e, XXX }, \
{ k60, k61, k62, XXX, k64, k65, k66, k67, k68, XXX, k6a, k6b, k6c, k6d, k6e, k6f }, \
{ k70, k71, k72, XXX, k74, k75, XXX, XXX, XXX, XXX, k7a, k7b, k7c, XXX, XXX, k7f } \
}
#define LAYOUT_tkl_iso( \
k05, k64, k62, k22, k02, k31, k0c, k2f, k6f, k6b, k3b, k0b, k5b, k33, k43, k41, \
k65, k35, k34, k32, k30, k60, k6a, k3a, k3c, k3f, k3d, k6d, k6c, k2b, k67, k6e, k66, \
k25, k45, k44, k42, k40, k20, k2a, k4a, k4c, k4f, k4d, k2d, k2c, k68, k3e, k36, \
k24, k15, k14, k12, k10, k00, k0a, k1a, k1c, k1f, k1d, k0d, k1b, k7b, \
k29, k04, k75, k74, k72, k70, k50, k5a, k7a, k7c, k7f, k5d, k19, k0e, \
k61, k21, k03, k08, k53, k11, k23, k71, k5e, k58, k57 \
) \
{ \
{ k00, XXX, k02, k03, k04, k05, XXX, XXX, k08, XXX, k0a, k0b, k0c, k0d, k0e, XXX }, \
{ k10, k11, k12, XXX, k14, k15, XXX, XXX, XXX, k19, k1a, k1b, k1c, k1d, XXX, k1f }, \
{ k20, k21, k22, k23, k24, k25, XXX, XXX, XXX, k29, k2a, k2b, k2c, k2d, XXX, k2f }, \
{ k30, k31, k32, k33, k34, k35, k36, XXX, XXX, XXX, k3a, k3b, k3c, k3d, k3e, k3f }, \
{ k40, k41, k42, k43, k44, k45, XXX, XXX, XXX, XXX, k4a, XXX, k4c, k4d, XXX, k4f }, \
{ k50, XXX, XXX, k53, XXX, XXX, XXX, k57, k58, XXX, k5a, k5b, XXX, k5d, k5e, XXX }, \
{ k60, k61, k62, XXX, k64, k65, k66, k67, k68, XXX, k6a, k6b, k6c, k6d, k6e, k6f }, \
{ k70, k71, k72, XXX, k74, k75, XXX, XXX, XXX, XXX, k7a, k7b, k7c, XXX, XXX, k7f } \
}

View File

@@ -1,55 +0,0 @@
#include QMK_KEYBOARD_H
#include "rossman360.h"
#define PGMOD LT(_NUM, KC_PGDN)
#define TABMOD LT(_FN1, KC_TAB)
#define SPCMOD LT(_FN1, KC_SPACE)
#define ENTMOD LT(_FN2, KC_ENTER)
#define ESCMOD LT(_NUM, KC_ESC)
#define RSMOD LT(_FN1, KC_RSHIFT)
enum layer_names {
_BASE,
_DEL,
_FN1,
_FN2,
_NUM,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_4x12(
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , NTAB ,
JUMPBACK, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
CMDBSP , ALTDEL , KC_NO , CTRLSP , TABMOD , PGMOD , ENTMOD , SPCMOD , MO(_DEL),KC_NO , KC_BSPC, KC_DEL
),
[_FN1] = LAYOUT_ortho_4x12(
_______, TAB1 , TAB2 , TAB3 , TAB4 , _______, _______, UNDO , _______, _______, _______, CTAB ,
KC_CAPS, _______, _______, _______, _______, _______, KC_HOME, KC_LEFT, KC_UP , KC_RIGHT,KC_END , KC_NO ,
_______, _______, XPANDR , _______, _______, _______, _______, PMERGE , KC_DOWN, _______, _______, _______,
WREFRESH,_______, _______, _______, LWORD , RWORD , RVOLD , RVOLU , _______, _______, _______, _______
),
[_FN2] = LAYOUT_ortho_4x12(
_______, SPEAK1 , SPEAK2 , SPEAK3 , SPEAK4 , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, PARADOWN, CSPEAK, _______, _______, _______, _______, _______, _______
),
[_DEL] = LAYOUT_ortho_4x12(
_______, _______, _______, _______, _______, _______, _______, UNDO , _______, _______, _______, CTAB ,
REMCAPS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_UP ,KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______, _______,
_______, _______, _______, KC_DEL , KC_BSPC, BWORD , _______, _______, _______, _______, _______, _______
),
[_NUM] = LAYOUT_ortho_4x12(
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_MINS, KC_EQL,
KC_CAPS, _______, _______, _______, _______, _______, KC_MINS, KC_4 , KC_5 , KC_6 , KC_COLN, _______,
_______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_1 , KC_2 , KC_3 , KC_BSLS, _______,
_______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_0 , _______, _______, _______
)
};

View File

@@ -5,11 +5,12 @@
A conjoined-split 40% 4x12 ortholinear keyboard made and sold by Montsinger. [More info on Montsinger.net](https://montsinger.net).
* Keyboard Maintainer: [Rossman360](https://github.com/rossman360)
* Hardware Supported: Pro Micro, Elite-C
* Hardware Supported: Rebound rev1 or rev2; Pro Micro or Elite-C
* Hardware Availability: [Montsinger.net](https://montsinger.net)
Make example for this keyboard (after setting up your build environment):
make montsinger/rebound:default
make montsinger/rebound/rev1:default # for rev1
make montsinger/rebound/rev2:default # for rev2
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs)

View File

@@ -14,26 +14,12 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
* The first section contains all of the arguments representing the
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B\
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B } \
}
#if defined(KEYBOARD_montsinger_rebound_rev1)
#include "rev1.h"
#elif defined(KEYBOARD_montsinger_rebound_rev2)
#include "rev2.h"
#endif

View File

@@ -0,0 +1,61 @@
{
"keyboard": "montsinger/rebound/rev1",
"url": "https://montsinger.net",
"maintainer": "rossman360",
"width": 13,
"height": 4,
"layouts": {
"LAYOUT_ortho_4x12": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
}
}
}

View File

@@ -0,0 +1,39 @@
/* Copyright 2020 Ross Montsinger
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
* The first section contains all of the arguments representing the
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B\
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = ortho_4x12
LAYOUTS_HAS_RGB = no

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/*
Copyright 2020 Ross Montsinger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x552F
#define DEVICE_VER 0x0002
#define MANUFACTURER Montsinger
#define PRODUCT Rebound
#define DESCRIPTION "A conjoined Let's Split"
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on
diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D1, B5, B2, B6, B0 }
#define MATRIX_COL_PINS { D0, D4, C6, D7, E6, B4, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS { }
#define ENCODERS_PAD_A { D2 }
#define ENCODERS_PAD_B { D3 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard":"montsinger/rebound/rev2",
"url": "https://montsinger.net",
"maintainer": "rossman360",
"width": 13,
"height": 4,
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":6, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
},
"LAYOUT_ortho_4x12": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
}
}
}

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_all(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_all(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_all(
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
break;
}
return true;
}

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#include QMK_KEYBOARD_H
#include "rossman360.h"
#define PGMOD LT(_NUM, KC_PGDN)
#define TABMOD LT(_FN1, KC_TAB)
#define SPCMOD LT(_FN1, KC_SPACE)
#define ENTMOD LT(_FN2, KC_ENTER)
#define ESCMOD LT(_NUM, KC_ESC)
#define RSMOD LT(_FN1, KC_RSHIFT)
enum layer_names {
_BASE,
_DEL,
_FN1,
_FN2,
_NUM,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , NTAB ,
JUMPBACK, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
CMDBSP , ALTDEL , KC_NO , CTRLSP , TABMOD , PGMOD , KC_Y , ENTMOD , SPCMOD , MO(_DEL),KC_NO , KC_BSPC, KC_DEL
),
[_FN1] = LAYOUT_all(
_______, TAB1 , TAB2 , TAB3 , TAB4 , _______, _______, UNDO , _______, _______, _______, CTAB ,
KC_CAPS, _______, _______, _______, _______, _______, KC_HOME, KC_LEFT, KC_UP , KC_RIGHT,KC_END , KC_NO ,
_______, _______, XPANDR , _______, _______, _______, _______, PMERGE , KC_DOWN, _______, _______, _______,
WREFRESH,_______, _______, _______, LWORD , RWORD , KC_Y , RVOLD , RVOLU , _______, _______, _______, _______
),
[_FN2] = LAYOUT_all(
_______, SPEAK1 , SPEAK2 , SPEAK3 , SPEAK4 , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, PARADOWN, CSPEAK, KC_Y , _______, _______, _______, _______, _______, _______
),
[_DEL] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, UNDO , _______, _______, _______, CTAB ,
REMCAPS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_UP ,KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______, _______,
_______, _______, _______, KC_DEL , KC_BSPC, BWORD , KC_Y , _______, _______, _______, _______, _______, _______
),
[_NUM] = LAYOUT_all(
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_MINS, KC_EQL,
KC_CAPS, _______, _______, _______, _______, _______, KC_MINS, KC_4 , KC_5 , KC_6 , KC_COLN, _______,
_______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_1 , KC_2 , KC_3 , KC_BSLS, _______,
_______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_Y , _______, _______, KC_0 , _______, _______, _______
)
};

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/* Copyright 2020 Ross Montsinger
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
* The first section contains all of the arguments representing the
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B\
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,\
K30, K31, K32, K33, K34, K35, K40, K36, K37, K38, K39, K3A, K3B\
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B }, \
{ K40, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
ENCODER_ENABLE = yes
LAYOUTS = ortho_4x12
LAYOUTS_HAS_RGB = no

View File

@@ -1,32 +1 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = ortho_4x12
LAYOUTS_HAS_RGB=no
DEFAULT_FOLDER = montsinger/rebound/rev1

View File

@@ -1,16 +1,18 @@
#include QMK_KEYBOARD_H
#define TG_NKRO MAGIC_TOGGLE_NKRO
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
// Layer names
enum layer_names {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
@@ -38,7 +40,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_LCTRL,KC_LGUI, KC_LALT, ADJUST, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
KC_LCTRL,KC_LGUI, KC_LALT, ADJUST, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
@@ -85,14 +87,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |RESET | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* |TGNKRO| | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
RESET, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
RESET, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______,_______,_______, \
TG_NKRO, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
@@ -101,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |RESET |
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | |TGNKRO|RESET |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@@ -109,26 +111,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = LAYOUT_ortho_4x12( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, RESET, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, TG_NKRO, RESET, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | RESET| | | | | | | | | RESET| Del |
* | |Qwerty|Colemk|Dvorak| | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* | | | | | | | |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |RGBMOD|
* | | | | | |Audoff Audon | | | | |RGBMOD|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD \
_______, _______, _______, _______, _______, AU_OFF, AU_ON, _______, _______, _______, _______, RGB_MOD \
)

View File

@@ -56,8 +56,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */
#define RGB_DI_PIN F0
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLED_NUM 12
#define RGBLIGHT_ANIMATIONS
#define RGBLED_SPLIT { 6, 6 }
/* Audio settings */
#ifdef AUDIO_ENABLE

View File

@@ -15,7 +15,7 @@ DEBUG_ENABLE = no # Enable more debug info
EXTRAKEY_ENABLE = yes # Audio control and System control
MIDI_ENABLE = no # MIDI controls
MOUSEKEY_ENABLE = no # Mouse keys
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
UNICODE_ENABLE = no # Unicode
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE

View File

@@ -0,0 +1 @@
#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047

View File

@@ -0,0 +1,53 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi_rhnp(
KC_INSERT, KC_PSCREEN, KC_PAUSE, KC_SLCK, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_KP_4, KC_KP_5, KC_KP_6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENTER, KC_PGUP,
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_KP_0, KC_KP_DOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_ansi_rhnp(
KC_NO, KC_NO, KC_NO, KC_NO, BL_TOGG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_INC, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, BL_OFF, BL_DEC, BL_ON
),
[2] = LAYOUT_ansi_rhnp(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO
),
[3] = LAYOUT_ansi_rhnp(
KC_NO, KC_NO, KC_NO, KC_NO, BL_TOGG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO
)
};

View File

@@ -0,0 +1,2 @@
VIA_ENABLE = yes
BOOTMAGIC_ENABLE = lite

View File

@@ -16,14 +16,14 @@
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2i, k2j, \
k30, k31, k32, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3i, k3j, \
k40, k41, k42, k43, k44, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, k4h, k4i, k4j, \
k50, k52, k54, k55, k56, k5a, k5d, k5e, k5h, k5i, k5j \
k50, k52, k54, k55, k56, k5a, k5d, k5f, k5h, k5i, k5j \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, XXX, k0f, k0g, k0h, k0i, k0j }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, k1h, XXX, k1j }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, XXX, k2i, k2j }, \
{ k30, k31, k32, XXX, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, XXX, XXX, k3i, k3j }, \
{ k40, k41, k42, k43, k44, XXX, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, XXX, k4h, k4i, k4j }, \
{ k50, XXX, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, k5e, XXX, XXX, k5h, k5i, k5j } \
{ k50, XXX, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, XXX, k5f, XXX, k5h, k5i, k5j } \
}
// ANSI layout
@@ -37,14 +37,14 @@
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2i, k2j, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3i, k3j, \
k40, k41, k42, k43, k44, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, k4h, k4i, k4j, \
k51, k52, k54, k55, k56, k5a, k5d, k5e, k5h, k5i, k5j \
k51, k52, k54, k55, k56, k5a, k5d, k5f, k5h, k5i, k5j \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, XXX, k0f, k0g, k0h, k0i, k0j }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, k1h, XXX, k1j }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, XXX, k2i, k2j }, \
{ XXX, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, XXX, XXX, k3i, k3j }, \
{ k40, k41, k42, k43, k44, XXX, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, XXX, k4h, k4i, k4j }, \
{ XXX, k51, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, k5e, XXX, XXX, k5h, k5i, k5j } \
{ XXX, k51, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, XXX, k5f, XXX, k5h, k5i, k5j } \
}
// ANSI layout
@@ -58,14 +58,14 @@
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2i, k2j, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3i, k3j, \
k40, k41, k42, k43, k44, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, k4h, k4i, k4j, \
k50, k51, k52, k53, k54, k55, k56, k5a, k5d, k5e, k5h, k5i, k5j \
k50, k51, k52, k53, k54, k55, k56, k5a, k5d, k5f, k5h, k5i, k5j \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, XXX, k0f, k0g, k0h, k0i, k0j }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, k1h, XXX, k1j }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, XXX, k2i, k2j }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, XXX, XXX, k3i, k3j }, \
{ k40, k41, k42, k43, k44, XXX, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, XXX, k4h, k4i, k4j }, \
{ k50, k51, k52, k53, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, k5e, XXX, XXX, k5h, k5i, k5j } \
{ k50, k51, k52, k53, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, XXX, k5f, XXX, k5h, k5i, k5j } \
}
@@ -82,14 +82,14 @@
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2i, k2j, \
k30, k31, k32, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3i, k3j, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, k4h, k4i, k4j, \
k50, k52, k54, k55, k56, k5a, k5d, k5e, k5h, k5i, k5j \
k50, k52, k54, k55, k56, k5a, k5d, k5f, k5h, k5i, k5j \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, XXX, k0f, k0g, k0h, k0i, k0j }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, k1h, XXX, k1j }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, XXX, k2i, k2j }, \
{ k30, k31, k32, XXX, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, XXX, XXX, k3i, k3j }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, XXX, k4h, k4i, k4j }, \
{ k50, XXX, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, k5e, XXX, XXX, k5h, k5i, k5j } \
{ k50, XXX, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, XXX, k5f, XXX, k5h, k5i, k5j } \
}
// ISO layout
@@ -104,14 +104,14 @@
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2i, k2j, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3i, k3j, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, k4h, k4i, k4j, \
k51, k52, k54, k55, k56, k5a, k5d, k5e, k5h, k5i, k5j \
k51, k52, k54, k55, k56, k5a, k5d, k5f, k5h, k5i, k5j \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, XXX, k0f, k0g, k0h, k0i, k0j }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, k1h, XXX, k1j }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, XXX, k2i, k2j }, \
{ XXX, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, XXX, XXX, k3i, k3j }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, XXX, k4h, k4i, k4j }, \
{ XXX, k51, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, k5e, XXX, XXX, k5h, k5i, k5j } \
{ XXX, k51, k52, XXX, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, XXX, k5f, XXX, k5h, k5i, k5j } \
}
// ISO layout
@@ -126,14 +126,14 @@
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, k2i, k2j, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3i, k3j, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, k4h, k4i, k4j, \
k50, k51, k52, k53, k54, k55, k56, k5a, k5d, k5e, k5h, k5i, k5j \
k50, k51, k52, k53, k54, k55, k56, k5a, k5d, k5f, k5h, k5i, k5j \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, XXX, k0a, k0b, k0c, k0d, XXX, k0f, k0g, k0h, k0i, k0j }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, k1h, XXX, k1j }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, XXX, k2i, k2j }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, XXX, XXX, k3i, k3j }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4e, k4f, XXX, k4h, k4i, k4j }, \
{ k50, k51, k52, k53, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, k5e, XXX, XXX, k5h, k5i, k5j } \
{ k50, k51, k52, k53, k54, k55, k56, XXX, XXX, XXX, k5a, XXX, XXX, k5d, XXX, k5f, XXX, k5h, k5i, k5j } \
}
//////////////////////////////// JIS ////////////////////////////////

View File

@@ -58,4 +58,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 2
#define RGBLED_NUM 14

View File

@@ -135,6 +135,77 @@
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":2.75},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25},
{"x":13.75, "y":4, "w":1.25}
]
},
"LAYOUT_60_iso": {
"key_count": 62,
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":2.75},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},

View File

@@ -0,0 +1,28 @@
#include QMK_KEYBOARD_H
enum layer_names {
_BL,
_FL,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,: Base Layer
[0] = LAYOUT_60_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, LT(1,KC_RGHT)
),
//,: Function Layer
[1] = LAYOUT_60_iso(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
XXXXXXX, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP, KC_HOME, KC_PSCR,
KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, RGB_HUI, RGB_SAI, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_END, XXXXXXX, KC_MNXT,
KC_TRNS, RGB_MOD, RGB_RMOD, RGB_VAI, RGB_VAD, RGB_HUD, RGB_SAD, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MPRV,
KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_SPI, RGB_SPD, XXXXXXX, KC_TRNS
)
};

View File

@@ -31,6 +31,6 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = 60_ansi
LAYOUTS = 60_ansi 60_iso
DEFAULT_FOLDER = yd60mq/12led

View File

@@ -30,4 +30,19 @@
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, KC_NO, K47, KC_NO, K49, K4A, KC_NO, K4C, K4D, KC_NO } \
}
#define LAYOUT_60_iso( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K1d, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3d, \
K40, K41, K42, K47, K49, K4A, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KC_NO, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, KC_NO, }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K1d }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, KC_NO, K3d, KC_NO }, \
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, KC_NO, K47, KC_NO, K49, K4A, KC_NO, K4C, K4D, KC_NO } \
}
#define LAYOUT LAYOUT_all

View File

@@ -1,6 +1,6 @@
#include "quantum.h"
#if defined(RGBLIGHT_ENABLE)
/* Adjust RGB static hue ranges for shorter gradients than default. */
const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 127, 63, 31, 15};
/* Adjust RGB static hue ranges for shorter gradients than default. */
const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 127, 63, 31, 15};
#endif

View File

@@ -26,65 +26,45 @@
#define TAPPING_FORCE_HOLD
#if defined(RGB_MATRIX_ENABLE)
/* Turn off per-key RGB when the host goes to sleep. */
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
/* Turn off per-key RGB when the host goes to sleep. */
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
/* Keep per-key RGB increments consistent across keyboards. */
#undef RGB_MATRIX_HUE_STEP
#undef RGB_MATRIX_SAT_STEP
#undef RGB_MATRIX_VAL_STEP
#undef RGB_MATRIX_SPD_STEP
/* Keep per-key RGB increments consistent across keyboards. */
# undef RGB_MATRIX_HUE_STEP
# undef RGB_MATRIX_SAT_STEP
# undef RGB_MATRIX_VAL_STEP
# undef RGB_MATRIX_SPD_STEP
#define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 17
#define RGB_MATRIX_VAL_STEP 17
#define RGB_MATRIX_SPD_STEP 17
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 17
# define RGB_MATRIX_VAL_STEP 17
# define RGB_MATRIX_SPD_STEP 17
/* Turn on additional RGB animations. */
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
/* Turn on additional RGB animations. */
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_KEYPRESSES
#endif
#if defined(RGBLIGHT_ENABLE)
/* Turn off RGB underglow when the host goes to sleep. */
#define RGBLIGHT_SLEEP
/* Turn off RGB underglow when the host goes to sleep. */
# define RGBLIGHT_SLEEP
/* Keep RGB underglow level increments consistent across keyboards. */
#undef RGBLIGHT_HUE_STEP
#undef RGBLIGHT_SAT_STEP
#undef RGBLIGHT_VAL_STEP
/* Keep RGB underglow level increments consistent across keyboards. */
# undef RGBLIGHT_HUE_STEP
# undef RGBLIGHT_SAT_STEP
# undef RGBLIGHT_VAL_STEP
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 17
# define RGBLIGHT_VAL_STEP 17
#endif
#if defined(BACKLIGHT_ENABLE)
/* Enable backlight breathing across the board. */
#define BACKLIGHT_BREATHING
/* Enable backlight breathing across the board. */
# define BACKLIGHT_BREATHING
/* Keep backlight level increments consistent across keyboards. */
#undef BACKLIGHT_LEVELS
/* Keep backlight level increments consistent across keyboards. */
# undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 7
#endif
#if defined(MOUSEKEY_ENABLE)
/* Make mouse operation smoother. */
#undef MOUSEKEY_DELAY
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 16
/* Lower mouse speed to adjust for reduced MOUSEKEY_INTERVAL. */
#undef MOUSEKEY_MAX_SPEED
#undef MOUSEKEY_TIME_TO_MAX
#undef MOUSEKEY_WHEEL_MAX_SPEED
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_TIME_TO_MAX 150
#define MOUSEKEY_WHEEL_MAX_SPEED 3
#define MOUSEKEY_WHEEL_TIME_TO_MAX 150
# define BACKLIGHT_LEVELS 7
#endif

13
users/bcat/readme.md Normal file
View File

@@ -0,0 +1,13 @@
# bcat's userspace
This is some code and config shared by all of [my](https://github.com/bcat)
keyboards. I have a few different keymaps spread throughout the repo; however,
they are all derived from two "canonical" keymaps for my preferred layouts:
* For typing, my canonical layout is my
[Crkbd](https://github.com/qmk/qmk_firmware/tree/master/keyboards/crkbd/keymaps/bcat)
(split ergo, columnar-staggered) layout.
* For gaming, my canonical layout is my
[Tsangan](https://github.com/qmk/qmk_firmware/tree/master/layouts/community/60_tsangan_hhkb/bcat)
(row-staggered) layout.

View File

@@ -6,18 +6,30 @@ BOOTMAGIC_ENABLE = lite
# Enable media keys on all keyboards.
EXTRAKEY_ENABLE = yes
# Disable some unwanted features on all keyboards.
API_SYSEX_ENABLE = no
COMMAND_ENABLE = no
CONSOLE_ENABLE = no
FAUXCLICKY_ENABLE = no
MIDI_ENABLE = no
MOUSEKEY_ENABLE = no
NKRO_ENABLE = no
SLEEP_LED_ENABLE = no
UCIS_ENABLE = no
UNICODE_ENABLE = no
UNICODEMAP_ENABLE = no
# Enable link-time optimization to reduce binary size.
LINK_TIME_OPTIMIZATION_ENABLE = yes
# Disable unused build options on all keyboards.
COMMAND_ENABLE = no
CONSOLE_ENABLE = no
MOUSEKEY_ENABLE = no
NKRO_ENABLE = no
TERMINAL_ENABLE = no
# Disable unused hardware options on all keyboards.
FAUXCLICKY_ENABLE = no
MIDI_ENABLE = no
SLEEP_LED_ENABLE = no
# Disable unused other options.
API_SYSEX_ENABLE = no
AUTO_SHIFT_ENABLE = no
COMBO_ENABLE = no
KEYBOARD_LOCK_ENABLE = no
KEY_LOCK_ENABLE = no
LEADER_ENABLE = no
SWAP_HANDS_ENABLE = no
TAP_DANCE_ENABLE = no
UCIS_ENABLE = no
UNICODEMAP_ENABLE = no
UNICODE_ENABLE = no

View File

@@ -32,6 +32,7 @@ if grep ID /etc/os-release | grep -qE "fedora"; then
avr-libc \
binutils-avr32-linux-gnu \
clang \
avrdude \
dfu-util \
dfu-programmer \
diffutils \
@@ -67,6 +68,7 @@ elif grep ID /etc/os-release | grep -qE 'debian|ubuntu'; then
gcc-avr \
git \
libnewlib-arm-none-eabi \
avrdude \
libusb-dev \
python3 \
python3-pip \
@@ -110,6 +112,7 @@ elif grep ID /etc/os-release | grep -q gentoo; then
app-arch/unzip \
app-arch/zip \
app-mobilephone/dfu-util \
dev-embedded/dfu-programmer \
dev-embedded/avrdude \
net-misc/wget \
sys-devel/clang \
@@ -126,6 +129,7 @@ elif grep ID /etc/os-release | grep -q sabayon; then
app-arch/unzip \
app-arch/zip \
app-mobilephone/dfu-util \
dev-embedded/dfu-programmer \
dev-embedded/avrdude \
dev-lang/python \
net-misc/wget \
@@ -151,7 +155,8 @@ elif grep ID /etc/os-release | grep -qE "opensuse|tumbleweed"; then
cross-avr-binutils \
cross-arm-none-newlib-devel \
cross-arm-binutils cross-arm-none-newlib-devel \
dfu-tool \
avrdude \
dfu-util \
dfu-programmer \
gcc \
libusb-devel \
@@ -216,6 +221,7 @@ elif grep ID /etc/os-release | grep -q void; then
avr-gcc \
avr-libc \
$CROSS_ARM \
avrdude \
dfu-programmer \
dfu-util \
gcc \