# US-11 — Play on a phone **As a** player with only a phone, **I want to** join with a code and control a cook with touch, **so that** the game works on the couch without a keyboard. ## Acceptance criteria 1. The layout works from 360 px wide to 4K: the kitchen scales to fit, the HUD stays legible, nothing overlaps, and there is no page scroll during play. 2. Touch controls appear on touch devices: a left thumb-zone drag stick (8-way quantized) and a large right *act* button (hold for progressive work). 3. Controls are usable one-handed per thumb, ≥ 44 px hit targets, and do not cover the serve window or the order queue. 4. `touch-action: none` on the play surface: no pinch-zoom, no scroll, no double-tap zoom; the on-screen keyboard never appears during play. 5. Orientation: portrait plays with a rotated hint (both orientations are playable). 6. Touch input uses Pointer Events; the same code path serves mouse (desktop click-to-act is not required — keyboard is the desktop input). 7. Lobby joining on a phone (type code, tap create/join) completes in < 20 s and shows the correct focus/type UI (`inputmode="text"`, `autocapitalize="characters"`). 8. Framerate on a mid-range mobile browser stays ≥ 30 fps with 4 cooks. ## E2E suite `tests/e2e/test_us11_touch_mobile.py` — mobile viewport + `has_touch` context: create, join by typed code, move via pointer drag, complete an action, assert no scroll and control hit-target sizes. ## Phases `07_canvas_client_and_hud`, `08_client_prediction_and_touch`, `14_accessibility_polish_and_hardening`