phase: 03_simulation_movement_and_interaction

**Final verification pass — phase 03 `simulation_movement_and_interaction` (all 5 task files already in `complete/`)**

- Verified all phase-03 deliverables exist and work: `sim/` kernel (`step`, `state_build`, `rng`, `movement`, `collision`, `interact`, `carry`, `replay`), replay fixtures + 3 committed goldens, `docs/SIMULATION.md`.
- `bash .agents/validate.sh` → **passed**: ruff `All checks passed!`, pyright `0 errors`, `undercooked-levels validate` green, full `pytest` **1033 passed** (coverage **99.71%** ≥ 90% floor), slow sim stage green, repo-hygiene clean.
- Perf smoke (4 players, 2 000 ticks): mean **0.049 ms/tick, 20 423 ticks/s** — ≥ 10 000 ticks/s criterion met (test lives in `test_perf_smoke.py`, which the gate's slow stage runs; the overview names it `test_replay.py`).
- Completion criteria: import `undercooked.sim.step.step` ✅ · `tests/sim` green incl. determinism + goldens ✅ · perf ✅ · constant-change-fails-by-design ✅ (committed-hash equality + mutation test naming first bad tick/field; goldens never rewritten by tests) · `docs/SIMULATION.md` ✅ (constants, 8-step order, purity/determinism, re-bless) · full suite + coverage ✅ · app launches: `/healthz` 200, `/` 200, `/api/levels` serves content ✅ · replay CLI `check walk_solo.json` exit 0 ✅ · no regression in phases 01/02 (their suites green) ✅.
- Documentation: README.md — fixed one stale inconsistency (Status opening listed only 01/02 complete with 03 pending; now lists 01–03 complete, next pending `04_kitchen_pipeline_and_scoring`); all other README claims (CLI flags, config table, shell text, replay CLI exit codes) verified against code. AGENTS.md — verified consistent with the project as it stands, no changes needed.
- No deviations. Next pending phase: **`04_kitchen_pipeline_and_scoring`**.
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"""The replay harness against its committed scripts and goldens (A21, PLAN §9 layer 3).
`tests/sim/test_replay_carry.py` pinned the first golden by hand; this file is the
formalised contract: the two committed replay scripts (`walk_solo`, the 600-tick
movement-only tour of level 1; `pick_drop_pass`, two cooks running the whole
pick → set-down → hand-off → long-press-trash chain on the fixture kitchen) each
match their committed `tests/goldens/<name>.golden.json`, a deliberately mutated
script diverges and `compare()` names the first bad tick and the changed field,
the record cadence is stable, a replay is bit-identical within one process, and
the goldens are never rewritten by the test run.
The levels are loaded explicitly (level 1 from the shipped `levels/`, the fixture
kitchen from `tests/fixtures/levels/_replay/`), so the session fixture's
level-free directory cannot leak in — and the CLI tests point
`UNDERCOOKED_LEVELS_DIR` at `levels/` for the same reason.
"""
from __future__ import annotations
import json
import time
from dataclasses import replace
from itertools import pairwise
from pathlib import Path
from typing import Any
import pytest
from undercooked.sim.content import load_level_file
from undercooked.sim.recipe import load_recipe_book
from undercooked.sim.replay import (
EXIT_MISMATCH,
EXIT_OK,
EXIT_UNUSABLE,
Frame,
InputScript,
ReplayError,
ScriptItem,
_field_diff, # private, exercised directly below
compare,
main,
run_script,
)
pytestmark = pytest.mark.unit
REPO_ROOT = Path(__file__).resolve().parents[2]
SHIPPED_LEVELS = REPO_ROOT / "levels"
SHIPPED_RECIPES = SHIPPED_LEVELS / "recipes.yaml"
WALK_SOLO_SCRIPT = REPO_ROOT / "tests" / "fixtures" / "replays" / "walk_solo.json"
PICK_DROP_PASS_SCRIPT = (
REPO_ROOT / "tests" / "fixtures" / "replays" / "pick_drop_pass.json"
)
PICK_DROP_PASS_LEVEL = (
REPO_ROOT / "tests" / "fixtures" / "levels" / "_replay" / "pick_drop_pass.yaml"
)
WALK_SOLO_GOLDEN = REPO_ROOT / "tests" / "goldens" / "walk_solo.golden.json"
PICK_DROP_PASS_GOLDEN = REPO_ROOT / "tests" / "goldens" / "pick_drop_pass.golden.json"
def golden_map(path: Path) -> dict[int, str]:
"""A golden file's `hashes` as the `tick -> hash` mapping `compare` takes."""
golden = json.loads(path.read_text(encoding="utf-8"))
return {int(tick): digest for tick, digest in golden["hashes"].items()}
def golden_final(path: Path) -> str:
return json.loads(path.read_text(encoding="utf-8"))["hash"]
def load_walk_solo() -> tuple[Any, Any, InputScript]:
"""Level 1, the recipe book and the committed walk_solo script."""
level = load_level_file(SHIPPED_LEVELS / "01_first_kitchen.yaml")
book = load_recipe_book(SHIPPED_RECIPES)
return level, book, InputScript.load(WALK_SOLO_SCRIPT)
def load_pick_drop_pass() -> tuple[Any, Any, InputScript]:
"""The fixture kitchen, the recipe book and the committed pick_drop_pass script."""
level = load_level_file(PICK_DROP_PASS_LEVEL)
book = load_recipe_book(SHIPPED_RECIPES)
return level, book, InputScript.load(PICK_DROP_PASS_SCRIPT)
# -- the committed goldens ----------------------------------------------------
def test_walk_solo_matches_its_committed_golden() -> None:
"""600 ticks of movement-only walking on level 1, every tick recorded."""
level, book, script = load_walk_solo()
result = run_script(level, book, script)
assert result.state.tick == 600
assert len(result.events) == 0 # movement only: no press, no event
assert result.state.players[0].vel.length < 1e-6 # the tour ends settled
assert [tick for tick, _ in result.hashes] == list(range(601))
assert result.state.state_hash() == golden_final(WALK_SOLO_GOLDEN)
assert compare(result, golden_map(WALK_SOLO_GOLDEN)) == []
def test_pick_drop_pass_matches_its_committed_golden_and_event_sequence() -> None:
"""The whole hand chain, pinned both by hash and by the events it must cause."""
level, book, script = load_pick_drop_pass()
result = run_script(level, book, script)
assert result.state.tick == 139
expected: tuple[tuple[str, dict[str, object]], ...] = (
(
"picked",
{"player_id": "p0", "station": "spawn_shelf_0", "item": "tomato", "form": "raw"},
),
(
"dropped",
{"player_id": "p0", "station": "prep_0", "item": "tomato", "form": "raw"},
),
("handed_off", {"from": "p0", "to": "p1", "item": "tomato", "form": "raw"}),
("trashed", {"player_id": "p1", "item": "tomato", "score_delta": -2}),
)
assert len(result.events) == len(expected)
for event, (want_kind, want_payload) in zip(result.events, expected, strict=True):
assert event.kind == want_kind
for key, value in want_payload.items():
assert event.payload.get(key) == value, (event.kind, event.payload)
assert result.state.counters["trashed"] == 1
for player in result.state.players: # the round ends settled, hands empty
assert player.carrying is None
assert player.vel.length < 1e-6
assert result.state.state_hash() == golden_final(PICK_DROP_PASS_GOLDEN)
assert compare(result, golden_map(PICK_DROP_PASS_GOLDEN)) == []
def test_a_mutated_coordinate_diverges_and_compare_names_the_bad_tick_and_field() -> None:
"""One coordinate edited in the fixture: the first bad tick and the moved field."""
level, book, script = load_walk_solo()
frames = list(script.frames)
frames[0] = replace(frames[0], move=(0.0, -1.0)) # up, not down
mutated = replace(script, frames=tuple(frames))
result = run_script(level, book, mutated)
mismatches = compare(result, golden_map(WALK_SOLO_GOLDEN))
assert mismatches, "a mutated script must not match its golden"
first = mismatches[0]
assert first.kind == "hash"
assert first.tick == 1, "the frame at tick 0 is consumed by substep 0 -> tick 1"
assert first.actual is not None and first.actual != first.expected
assert "players[0].pos.y" in first.changed, (
"the diff must name the field the edit moved, " + str(first.changed)
)
assert "players[0].vel.y" in first.changed
assert all(m.tick >= first.tick for m in mismatches)
# the tour re-converges on its walls, so the *final* state may agree with the
# golden again — what is pinned is the divergence itself:
assert len(mismatches) > 1
divergent = [m for m in mismatches if m.kind == "hash"]
assert divergent and all(m.actual != m.expected for m in divergent)
# -- determinism and cadence --------------------------------------------------
def test_replaying_the_same_script_twice_in_one_process_is_identical() -> None:
"""No hidden global state: two runs of each script in one process agree exactly."""
for loader in (load_walk_solo, load_pick_drop_pass):
level, book, script = loader()
first = run_script(level, book, script)
second = run_script(level, book, script)
assert first.hashes == second.hashes
assert first.events == second.events
assert first.state.state_hash() == second.state.state_hash()
assert first.wall_seconds == second.wall_seconds == 0.0 # no clock injected
def test_the_record_cadence_is_stable_and_the_final_tick_is_always_recorded() -> None:
level, book, script = load_walk_solo()
sparse = replace(script, record_every=5)
first = run_script(level, book, sparse)
second = run_script(level, book, sparse)
assert first.hashes == second.hashes
ticks = [tick for tick, _ in first.hashes]
assert ticks[0] == 0
assert ticks[-1] == 600 # the final tick is always recorded, cadence or not
assert set(ticks) == {tick for tick in range(0, 601) if tick % 5 == 0} | {600}
silent = replace(script, record_every=0)
unrecorded = run_script(level, book, silent)
assert unrecorded.hashes == ()
assert dict(unrecorded.states) == {}
assert unrecorded.state.tick == 600 # the run still runs; only the recording stops
def test_a_run_with_a_clock_measures_wall_seconds_and_a_pinned_length_clips() -> None:
"""`clock` is the seam the perf smoke times through; `max_ticks` pins the run."""
level, book, script = load_walk_solo()
measured = run_script(level, book, script, clock=time.perf_counter)
assert measured.wall_seconds > 0.0
clipped = run_script(level, book, script, max_ticks=10)
assert clipped.state.tick == 10
assert [tick for tick, _ in clipped.hashes] == list(range(11)) # cadence 1 + final
def test_compare_reports_a_cadence_mismatch_as_missing_and_extra() -> None:
"""A golden that records ticks the run did not (and vice versa) is visible."""
level, book, script = load_walk_solo()
sparse = run_script(level, book, replace(script, record_every=5))
by_tick = dict(sparse.hashes)
golden = {0: by_tick[0], 7: by_tick[5], 10: by_tick[10]}
mismatches = compare(sparse, golden)
kinds = {mismatch.tick: mismatch.kind for mismatch in mismatches}
assert kinds[7] == "missing" # the golden records a tick the run did not
assert kinds[5] == "extra" # the run records a tick the golden does not have
assert 0 not in kinds and 10 not in kinds # the matching ticks produce nothing
assert all(mismatch.changed == () for mismatch in mismatches)
# -- the goldens are read-only for the tests ----------------------------------
def test_the_field_diff_walks_mappings_and_missing_keys() -> None:
"""`counters['trashed']` appears mid-run: the diff must cross the mapping.
The `walk_solo` states all share one empty `counters` object (so the early
`a is b` return short-circuits it); the `pick_drop_pass` run is what makes
the mapping branch and a missing key on one side actually run.
"""
level, book, script = load_pick_drop_pass()
result = run_script(level, book, script)
ticks = sorted(result.states)
pair: tuple[Any, Any] | None = None
for a, b in pairwise(ticks):
if bool(result.states[a].counters) != bool(result.states[b].counters):
pair = (result.states[a], result.states[b])
break
assert pair is not None, "the trashed tick must flip counters from empty to non-empty"
changed = _field_diff(*pair)
assert "counters['trashed']" in changed, changed
def test_the_golden_files_are_never_rewritten_by_the_tests(
monkeypatch: pytest.MonkeyPatch,
capsys: pytest.CaptureFixture[str],
) -> None:
"""The whole check flow — harness and CLI — must not touch the committed goldens."""
before = (
WALK_SOLO_GOLDEN.read_bytes(),
PICK_DROP_PASS_GOLDEN.read_bytes(),
)
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
level, book, script = load_pick_drop_pass() # the harness flow
assert compare(run_script(level, book, script), golden_map(PICK_DROP_PASS_GOLDEN)) == []
assert main(["check", str(WALK_SOLO_SCRIPT)]) == EXIT_OK # the CLI flow
capsys.readouterr()
after = (
WALK_SOLO_GOLDEN.read_bytes(),
PICK_DROP_PASS_GOLDEN.read_bytes(),
)
assert before == after
# -- the CLI -------------------------------------------------------------------
def test_check_cli_exits_zero_and_reports_the_match(
monkeypatch: pytest.MonkeyPatch,
capsys: pytest.CaptureFixture[str],
) -> None:
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
assert main(["check", str(WALK_SOLO_SCRIPT)]) == EXIT_OK
out = capsys.readouterr().out
assert "ok: 601 hashes match walk_solo.golden.json" in out
def test_check_cli_exits_one_and_names_the_bad_tick_when_the_fixture_is_mutated(
monkeypatch: pytest.MonkeyPatch,
capsys: pytest.CaptureFixture[str],
) -> None:
"""The task's acceptance test: edit one coordinate, `check` fails and diagnoses."""
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
original = WALK_SOLO_SCRIPT.read_bytes()
data = json.loads(original)
data["frames"][0]["move"] = [0.0, -1.0]
WALK_SOLO_SCRIPT.write_text(json.dumps(data, indent=2), encoding="utf-8")
try:
assert main(["check", str(WALK_SOLO_SCRIPT)]) == EXIT_MISMATCH
finally:
WALK_SOLO_SCRIPT.write_bytes(original)
out = capsys.readouterr().out
assert "first divergent tick 1" in out
assert "players[0].pos.y" in out
assert WALK_SOLO_SCRIPT.read_bytes() == original # the fixture is left untouched
def test_check_cli_exits_two_without_a_golden(
monkeypatch: pytest.MonkeyPatch, tmp_path: Path
) -> None:
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
script = InputScript(
name="no_golden_here",
seed=1,
level_id="01_first_kitchen",
tick_hz=20,
frames=(Frame(tick=0, player_id="p0", move=(1.0, 0.0)),),
)
path = tmp_path / "no_golden_here.json"
script.dump(path)
code = main(["check", str(path)])
assert code == EXIT_UNUSABLE
def test_check_cli_exits_two_when_the_level_is_not_in_the_content_dir(
monkeypatch: pytest.MonkeyPatch,
capsys: pytest.CaptureFixture[str],
) -> None:
"""The pick_drop_pass kitchen is a test fixture, not campaign content."""
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
assert main(["check", str(PICK_DROP_PASS_SCRIPT)]) == EXIT_UNUSABLE
err = capsys.readouterr().err
assert "99_replay_pick_drop_pass" in err
def test_record_cli_writes_the_golden_and_check_reads_it_back(
monkeypatch: pytest.MonkeyPatch,
tmp_path: Path,
capsys: pytest.CaptureFixture[str],
) -> None:
"""`record` is the manual re-bless; into a temp goldens dir, the real one is untouched."""
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
committed_before = WALK_SOLO_GOLDEN.read_bytes()
script = InputScript.load(WALK_SOLO_SCRIPT)
path = tmp_path / "record_smoke.json"
replace(script, name="record_smoke").dump(path)
assert main(["record", str(path)], goldens_dir=tmp_path) == EXIT_OK
golden = tmp_path / "record_smoke.golden.json"
assert golden.exists()
assert main(["check", str(path)], goldens_dir=tmp_path) == EXIT_OK
capsys.readouterr()
assert main(["record", str(path)], goldens_dir=tmp_path) == EXIT_OK # the re-bless note
assert "overwriting" in capsys.readouterr().out
# and the committed golden never moves:
assert WALK_SOLO_GOLDEN.read_bytes() == committed_before
# while a fresh record reproduces the committed hash bit for bit:
fresh = json.loads(golden.read_text(encoding="utf-8"))
assert fresh["hash"] == json.loads(committed_before.decode("utf-8"))["hash"]
def test_check_cli_exits_two_on_a_broken_script_file(
tmp_path: Path, capsys: pytest.CaptureFixture[str]
) -> None:
bad = tmp_path / "broken_script.json"
bad.write_text(json.dumps({"seed": 1, "level_id": "x", "bogus": 1}), encoding="utf-8")
assert main(["check", str(bad)]) == EXIT_UNUSABLE
assert "unknown script key(s): bogus" in capsys.readouterr().err
def test_check_cli_exits_two_when_the_content_would_not_load(
monkeypatch: pytest.MonkeyPatch, tmp_path: Path, capsys: pytest.CaptureFixture[str]
) -> None:
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(tmp_path / "no_such_dir"))
assert main(["check", str(WALK_SOLO_SCRIPT)]) == EXIT_UNUSABLE
assert "would not load" in capsys.readouterr().err
def test_check_cli_reports_cadence_notes_and_the_missing_and_empty_diff_paths(
monkeypatch: pytest.MonkeyPatch,
tmp_path: Path,
capsys: pytest.CaptureFixture[str],
) -> None:
"""The three diagnostic branches of a failed check, each named in the report."""
monkeypatch.setenv("UNDERCOOKED_LEVELS_DIR", str(SHIPPED_LEVELS))
level, book, script = load_walk_solo()
sparse = replace(script, name="cadence_check", record_every=5)
path = tmp_path / "cadence_check.json"
sparse.dump(path)
assert main(["record", str(path)], goldens_dir=tmp_path) == EXIT_OK
# 1. the cadence note: the golden was recorded at 5, the script now says 1
replace(sparse, name="cadence_check", record_every=1).dump(path)
assert main(["check", str(path)], goldens_dir=tmp_path) == EXIT_MISMATCH
out = capsys.readouterr().out
assert "recorded at record_every=5" in out
# 2. a `missing` first mismatch: the golden records a tick the run did not
missing_path = tmp_path / "missing_first.json"
replace(sparse, name="missing_first").dump(missing_path)
first_zero = run_script(level, book, sparse).hashes[0][1]
(tmp_path / "missing_first.golden.json").write_text(
json.dumps(
{"name": "missing_first", "tick": 600, "record_every": 5,
"hashes": {"0": first_zero, "3": "x" * 64}}
),
encoding="utf-8",
)
assert main(["check", str(missing_path)], goldens_dir=tmp_path) == EXIT_MISMATCH
out = capsys.readouterr().out
assert "a golden tick this run did not record" in out
# 3. a hash mismatch at tick 0 carries no field diff (the baseline is itself)
empty_path = tmp_path / "empty_diff.json"
replace(sparse, name="empty_diff").dump(empty_path)
(tmp_path / "empty_diff.golden.json").write_text(
json.dumps(
{"name": "empty_diff", "tick": 1, "record_every": 5,
"hashes": {"0": "y" * 64}}
),
encoding="utf-8",
)
assert main(["check", str(empty_path)], goldens_dir=tmp_path) == EXIT_MISMATCH
out = capsys.readouterr().out
assert "no field diff" in out
# -- the script format ---------------------------------------------------------
def test_validate_refuses_a_broken_script_naming_every_problem() -> None:
script = InputScript(
seed=-1, # < 0
level_id="", # empty
tick_hz=10.0, # not 20
record_every=-3, # negative
frames=(Frame(tick=-5, player_id="", move=(float("nan"), 1.0), action=0, face="sideways"),), # type: ignore[arg-type] — the guard under test
items=(ScriptItem(station="", item="kale", form="soggy"),),
)
with pytest.raises(ReplayError) as excinfo:
script.validate()
message = str(excinfo.value)
assert "seed must be an integer in [0, 2**64)" in message
assert "level_id must be a non-empty string" in message
assert "tick_hz must be 20" in message
assert "record_every must be >= 0" in message
assert "tick must be a non-negative integer" in message
assert "move must be two finite numbers" in message
assert "action must be a bool" in message
assert "face must be one of" in message
assert "item must be an ItemKind value" in message
assert "form must be an ItemForm value" in message
def test_validate_refuses_a_non_integer_record_every() -> None:
script = InputScript(
seed=1,
level_id="x",
tick_hz=20,
record_every=1.5, # type: ignore[arg-type] — the guard exists for exactly this
)
with pytest.raises(ReplayError, match=r"record_every must be an integer"):
script.validate()
def test_validate_accepts_the_committed_scripts() -> None:
for path in (WALK_SOLO_SCRIPT, PICK_DROP_PASS_SCRIPT):
InputScript.load(path).validate()
def test_load_refuses_unknown_keys_at_every_level(tmp_path: Path) -> None:
bad = tmp_path / "bad.json"
bad.write_text(
json.dumps(
{
"seed": 1,
"level_id": "x",
"tick_hz": 20,
"bogus": 1,
"frames": [{"tick": 0, "player_id": "p", "move": [1, 0], "extra": 1}],
"items": [{"station": "s", "item": "tomato", "form": "raw", "mystery": 2}],
}
),
encoding="utf-8",
)
with pytest.raises(ReplayError, match=r"unknown script key\(s\): bogus"):
InputScript.load(bad)
bad_frame = tmp_path / "bad_frame.json"
bad_frame.write_text(
json.dumps(
{
"seed": 1,
"level_id": "x",
"tick_hz": 20,
"frames": [{"tick": 0, "player_id": "p", "move": [1, 0], "extra": 1}],
}
),
encoding="utf-8",
)
with pytest.raises(ReplayError, match=r"frame 0 has unknown key\(s\): extra"):
InputScript.load(bad_frame)
bad_item = tmp_path / "bad_item.json"
bad_item.write_text(
json.dumps(
{
"seed": 1,
"level_id": "x",
"tick_hz": 20,
"items": [
{"station": "s", "item": "tomato", "form": "raw", "mystery": 2}
],
}
),
encoding="utf-8",
)
with pytest.raises(ReplayError, match=r"item 0 has unknown key\(s\): mystery"):
InputScript.load(bad_item)
def test_load_refuses_every_malformed_shape(tmp_path: Path) -> None:
def writes(name: str, text: str) -> Path:
path = tmp_path / name
path.write_text(text, encoding="utf-8")
return path
with pytest.raises(ReplayError, match=r"must be a JSON object, got list"):
InputScript.load(writes("top_list.json", "[1, 2, 3]"))
with pytest.raises(ReplayError, match=r"missing required key 'seed'"):
InputScript.load(writes("no_seed.json", json.dumps({"level_id": "x", "tick_hz": 20})))
with pytest.raises(ReplayError, match=r"frame 0 must be a JSON object"):
InputScript.load(
writes("frame_scalar.json", json.dumps(
{"seed": 1, "level_id": "x", "tick_hz": 20, "frames": [42]}))
)
with pytest.raises(ReplayError, match=r"frame 0 is missing required key 'move'"):
InputScript.load(
writes("frame_no_move.json", json.dumps(
{"seed": 1, "level_id": "x", "tick_hz": 20,
"frames": [{"tick": 0, "player_id": "p"}]}))
)
with pytest.raises(ReplayError, match=r"move must be a two-element array"):
InputScript.load(
writes("move_not_list.json", json.dumps(
{"seed": 1, "level_id": "x", "tick_hz": 20,
"frames": [{"tick": 0, "player_id": "p", "move": 1}]}))
)
with pytest.raises(ReplayError, match=r"item 0 must be a JSON object"):
InputScript.load(
writes("item_scalar.json", json.dumps(
{"seed": 1, "level_id": "x", "tick_hz": 20, "items": [42]}))
)
with pytest.raises(ReplayError, match=r"item 0 is missing required key 'form'"):
InputScript.load(
writes("item_no_form.json", json.dumps(
{"seed": 1, "level_id": "x", "tick_hz": 20,
"items": [{"station": "s", "item": "tomato"}]}))
)
def test_dump_load_roundtrip_is_lossless(tmp_path: Path) -> None:
_, _, script = load_pick_drop_pass()
path = tmp_path / "roundtrip.json"
script.dump(path)
assert InputScript.load(path) == script
# an unnamed script dumps without a `name` key; `load` then takes the stem
unnamed = replace(script, name="")
unnamed_path = tmp_path / "unnamed.json"
unnamed.dump(unnamed_path)
data = json.loads(unnamed_path.read_text(encoding="utf-8"))
assert "name" not in data
assert InputScript.load(unnamed_path) == replace(unnamed, name=unnamed_path.stem)
def test_run_script_refuses_a_level_id_mismatch() -> None:
level, book, script = load_walk_solo()
other = replace(script, level_id="99_replay_pick_drop_pass")
with pytest.raises(ReplayError, match="names level"):
run_script(level, book, other)
def test_run_script_refuses_an_item_on_an_unknown_station() -> None:
level, book, script = load_walk_solo()
broken = replace(
script,
items=(ScriptItem(station="chop_board_9", item="tomato", form="raw"),),
)
with pytest.raises(ReplayError, match="does not have"):
run_script(level, book, broken)
def test_run_script_refuses_a_negative_max_ticks() -> None:
level, book, script = load_pick_drop_pass()
with pytest.raises(ReplayError, match="max_ticks"):
run_script(level, book, script, max_ticks=-1)
def test_a_frameless_script_runs_zero_ticks_and_records_the_built_state() -> None:
level, book, _ = load_pick_drop_pass()
frameless = InputScript(
name="idle", seed=0x5EED, level_id=level.id, tick_hz=20, frames=()
)
result = run_script(level, book, frameless)
assert result.state.tick == 0
assert [tick for tick, _ in result.hashes] == [0]
assert result.events == ()