# Story: Thinking No Scroll (live-tail Thinking window) **Phase:** `21_thinking_no_scroll` · **Source:** `TODO.md` L4 · **E2E:** `tests/e2e/test_thinking_no_scroll.py` ## Bug report (verbatim, `TODO.md` L4) > "Disable scroll in the thinking window. Users don't need to scroll back > through thinking, just see it live." ## Narrative As **a user**, the Thinking block is a *scratchpad, not a transcript*: while Brain reasons I just want to watch the newest lines appear — not scroll back through everything it already thought. The block should always show the **live tail** of the reasoning stream, in its fixed 320px window, with no way to scroll it back. - **Given** a turn streams a long reasoning body (longer than the 320px window) - **When** I try to scroll back through the window — mouse wheel, mouse drag, or keyboard — while it streams (or while it sits open before the first token) - **Then** the window does not move: it stays glued to the live tail, pinned there by the phase-17 per-chunk bottom-pin (the sole scroller). ## Acceptance criteria 1. With a long thinking stream, wheel / mouse-drag / keyboard on `.thinking-text` do **not** move it; the visible content is always the live tail (pinned at the bottom, within 1px, after each chunk). 2. Computed style of `.thinking-text`: `overflow-y: hidden`, `max-height: 320px` — the 320px clip stays (owner-confirmed: no auto-height growth, no "↓ more" affordance). 3. A long **answer** bubble is untouched: it keeps its existing scroll behavior (phase 11) — phase 21 only changed `.thinking-text`. 4. Restored (collapsed) Thinking blocks are untouched (phase 14/17 restore path): they render collapsed with their text, where overflow is moot. 5. No new surface: the block keeps its summary chevron, focus-visible ring, aria contract, and the reduced-motion stillness (styles.css `prefers-reduced-motion` block). ## Owner-confirmed (2026-08-24, roadmap A2) 1. **Keep the 320px clip** — "just see it live" means the window stays a fixed 320px viewport showing the newest lines; no auto-height growth, no "↓ more" affordance. 2. **The answer bubble is untouched** — final answers keep their existing scroll behavior (phase 11 long answers). 3. **Restored (collapsed) Thinking blocks are untouched** — the phase-14 restore renders them collapsed, where overflow is moot. ## UI Visualization & Structure - **The whole functional change is one CSS property** (`frontend/assets/styles.css`, phase-17 thinking section): `details.thinking .thinking-text` — `overflow-y: auto` → `overflow-y: hidden` (with the owner-choice comment: *no user scroll back (owner choice 2026-08-24): the window is a live tail only — the JS bottom-pin is the sole scroller*). `max-height: 320px` and every other declaration stay byte-identical. - **Why this works:** `overflow: hidden` disables *user* scrolling (wheel/drag/keyboard) but still permits *programmatic* scrolling — so the phase-17 bottom-pin (`textEl.scrollTop = textEl.scrollHeight` on every `thinking` chunk, `frontend/assets/app.js`) keeps the window glued to the live tail with **no JS change**. - **Non-goals:** no change to the answer bubble, the collapsed restore state, the summary/chevron, or the auto-collapse on the first delta (phase 17). ## Playwright Mapping Rule **Test Scenario → `tests/e2e/test_thinking_no_scroll.py`** (mock LLM; phase 21 lengthened `mock_llm.compose_thinking` to ~2 700 chars ≈ 4.5s of paced `reasoning_content` frames so the scratchpad overflows the 320px window; tests 1–2 use the phase-20 `think out loud then hesitate` trigger — after the stream ends there is a deterministic 4s pre-content pause with the block still open and no further pin frames, a frozen live tail where any (regressed) user scroll would persist and be observable): 1. `test_thinking_window_not_user_scrollable` — wait until the window overflows and the thinking stream ends (text stable; block still open, pre-token). Assert the pin left it at the tail; then focus `.thinking-text`, wheel up ×2, `Home` + `ArrowUp`, mouse-drag up: `scrollTop` must not move (within 1px) and the window must still show the live tail. 2. `test_thinking_window_tracks_live_tail` — while the stream is live: once the 2nd-to-last chunk has landed, the window is pinned to the tail; after the last chunk (held by the 4s pause) it is still pinned, the last chunk's text (the final text node) renders inside the visible rectangle, and a hit-test at the box's bottom lands inside `.thinking-text`. 3. `test_thinking_window_css_contract` — computed style: `overflow-y` is `hidden`, `max-height` is `320px`, and the clip is real (`scrollHeight > clientHeight` for the long scratchpad). 4. `test_answer_bubble_still_scrollable` (regression, phase 11) — the long-answer mock question streams to completion; the answer bubble's computed `overflow-y` is not `hidden`, the page is scrollable, and wheel up/down over the answer moves the page scroll both ways. 5. `test_restored_collapsed_thinking_unaffected` (regression, phase 17) — a settled thinking turn is reloaded; the restored conversation renders the Thinking block **collapsed** with its full text (matching the persisted raw text), and the answer bubble is intact.