refactor(agents): migrate .agent/ planning tree to .agents/
Standardize on the .agents/ directory (shared with project skills): phases/, user_stories/, reports/, screenshots/, validate.sh, and phase-sessions/ + pipeline.log all move to .agents/ (git mv preserves history; runtime artifacts move alongside). Updates every reference in AGENTS.md, README.md, .gitignore, app docstrings, and test story headers. Historical KB content in data/ and the runtime pipeline.log transcript are left untouched.
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# Phase 22 — Animated Background: Make It Actually Animate
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**Source:** `TODO.md` L5 — *"Fix background animation not working, just
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blinking"*
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**Story:** `.agents/user_stories/background-animation.md` (created by task 02)
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**Context:** `frontend/assets/styles.css` — the phase-08 animated
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background block (~lines 60–100): `body::before` (44px drifting grid,
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1px lines at ~35% `--line` alpha, radial mask
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`radial-gradient(120% 90% at 50% 0%, black 25%, transparent 78%)`,
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`animation: bg-grid-drift 60s linear infinite`) and `body::after` (two
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soft radial glows, `animation: bg-glow-breathe 14s ease-in-out infinite
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alternate`, opacity 0.65↔1 + scale 1↔1.05). Both layers are
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`position: fixed; inset: 0; z-index: -1; pointer-events: none`. `html`
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owns the `var(--bg)` canvas and `body` is `background: transparent`
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(~lines 42–54) — if any later rule occludes that, the layers vanish.
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The **phase-08 design comments are the spec** for what "working" means.
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## Objective
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Owner report 2026-08-24: the background "just blinks" — i.e. the motion
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the phase-08 design promised (a slow, seamless grid drift + a gentle
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glow breathe) is not perceived; at most a flicker/blink is visible.
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Diagnose which layer(s) actually fail in a real Chromium viewport, fix
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the CSS, and leave a background that visibly and smoothly animates as
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designed — no blink, no static frame, no jank.
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## Owner-confirmed (2026-08-24, roadmap A3)
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1. **Intended effect = the phase-08 design comments:** seamless 60s grid
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drift (one cell per loop) + 14s ease glow breathing. The fix serves
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that design, not a redesign.
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2. **Pure CSS, zero JS** (phase-08 anchor) — no animation JS, no new
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assets, no `filter: blur` (perf note in the block).
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## Design / diagnostic plan
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The fix is found, not guessed — work through this checklist in a real
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Chromium window (dev server, full page, ~15s of observation):
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1. **Per-layer visibility:** toggle each pseudo-element (DevTools
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generated-content / a temp outline) and screenshot — is the grid
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visible at all? Is only the glow (the "blink" the user perceives)
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alive?
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2. **Grid layer:** sample `background-position` on `body::before` at two
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timestamps — is it actually moving? Is the radial mask fading the
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visible region so small that the 44px/60s drift is imperceptible?
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(If the drift is real but too faint: raise the grid line alpha and/or
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the mask's visible radius — smallest change that reads as "smooth
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drift".)
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3. **Glow layer:** is the 14s breathe reading as a *blink*? (If the
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opacity swing 0.65↔1 is perceived as pulsing: lengthen the period
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and/or narrow the opacity delta so it reads as breathing.)
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4. **Occlusion check:** confirm nothing later in `styles.css` (or in
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`html`/`body` rules) paints an opaque background over the
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`z-index: -1` layers — the phase-08 comment at ~line 42 is the
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contract.
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5. **Apply the fix in `styles.css`** — document the found root cause in
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the phase report (screenshot before/after in
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`.agents/screenshots/22_background_animation/`).
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## Dependencies
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- `08_story_dark_tech_theme` (complete) — owns the layers, the palette,
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and the "pure CSS, zero JS" anchor this phase must respect.
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- `07_story_responsive_polish` (complete) — no new overflow at 360px
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(both layers are `fixed; inset: 0` — keep it that way).
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## Tasks
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1. `01_fix_background_animation.md` — diagnosis + the CSS fix +
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source-level unit pins.
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2. `02_e2e_story_suite_commit.md` — `tests/e2e/test_background_animation.py`
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(the story gate, isolated), regression suites, story file, final
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validation, the single atomic commit, phase move to `complete/`.
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## Locked decisions
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- **Phase-08 anchor honored** — pure CSS, zero JS, no `filter: blur`,
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WCAG AA palette untouched (background layers carry no text).
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**A11 untouched** — no CDN, no new assets. **A16 honored** — one new
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story E2E suite + adapted regressions. No anchor changed.
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## Testing & Quality
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- **Unit (source-level, new `tests/unit/test_background_animation.py`,
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repo source-pin pattern):** `styles.css` still defines
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`@keyframes bg-grid-drift` and `@keyframes bg-glow-breathe`;
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`body::before` animates `bg-grid-drift` with `linear infinite`;
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`body::after` animates `bg-glow-breathe`; both layers remain
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`position: fixed; z-index: -1; pointer-events: none`; `html` keeps
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`background: var(--bg)` and `body` keeps `background: transparent`
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(the no-occlusion contract). Pin the **final** values the fix lands
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on (durations/opacities may move per the design plan).
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- **Integration:** none (no `app/` changes).
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- **Coverage:** frontend-only; the >90% `app/` gate is unaffected.
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- **E2E:** `tests/e2e/test_background_animation.py` (task 02), green
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**in isolation** (prereq `podman compose up -d db`).
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- **Lint/types:** `uv run ruff check . && uv run pyright` clean.
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## Completion Criteria
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- [ ] In a real Chromium viewport, the background visibly and smoothly
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animates (grid drift + glow breathe) — screenshot before/after in
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the phase report; owner's "just blinking" perception gone.
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- [ ] Root cause documented in `.agents/reports/22_background_animation/`.
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- [ ] `uv run pytest` green; `uv run pytest --cov=app
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--cov-report=term-missing` ≥ today's number.
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- [ ] `uv run pytest tests/e2e/test_background_animation.py -v --no-cov`
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green in isolation; regressions green in isolation:
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`test_dark_tech_theme.py`, `test_responsive_polish.py`.
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- [ ] `uv run ruff check . && uv run pyright` clean.
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- [ ] UI Structure Check (AGENTS.md rule 5): layers stay behind content
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(`z-index: -1`, `pointer-events: none`), no text/contrast impact,
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no 360px overflow.
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- [ ] `.agents/user_stories/background-animation.md` exists.
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- [ ] One `--no-gpg-sign` commit (below);
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`.agents/phases/todo/22_background_animation/` moved to
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`.agents/phases/complete/`.
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## Commit
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```bash
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git add -A .agents/ frontend/ tests/ && git commit --no-gpg-sign -m "fix(ui): animated background actually animates — grid drift and glow breathe per the phase-08 design"
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```
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